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Messages - Roleplaying Physco

#1
Off-topic Discussion /
March 14, 2011, 02:14:45 AM
Quote from: Ommadawn;229261I'm not sure if you're a new member to the forums or a secret account, but a word of advice. Thread necromancy is fine, but hold off on the name calling and insulting tone toward others, please. We're a community here and I'm sure we can discuss these things without resorting to such.

Yeah sorry about that, I just get angry when I see a post from someone who won't look up the details, other than that, yes I'm new to the forums and I just noticed the thread. So sorry too the guy I justed trolled, :P.
#2
Off-topic Discussion /
March 14, 2011, 02:09:03 AM
By the way I forgot to mention that if their are only the following classes...
-Cleric, Fighter, Rogue, Ranger and Wizard.
[LIST=1]
  • This is a well-balanced party. One leader, a defender, two strikers and one controller.
  • This is a very short list of classes instead of over like 20+ there is only 5.
  • I probably won't enjoy the game as much without diversity between what specific part of the role I get to play.
  • What the hell!? One divine, Three martial and One arcane power sources? This takes the throat of D&D and slits it into a bloody mess that someone else will have to clean up later. In otherwords, Wizards of the Coast better choose their producer carefully or 4th Edition will turn into the ultimate let down.
#3
Off-topic Discussion /
March 14, 2011, 01:36:59 AM
Quote from: Drakill Tannan;196554Been reading a bit in wikipedia about 4rth ed.
  • No prestige classes, instead slight variations in between the core classes after level 11.
  • No multiclassing, rather, hybirth classes borrowing feats or abilities from other core classes
  • No skillpoints, now skills are just "trained" or "untranined", and are always at a value of 1/2 character level
  • Saving throws have been changed to be similar to AC, with no roll on the affected PCs side.
And many other stuff i don't really get.

But hell, what i liked about 3.0-3.5 was how versatile characters could be, but this seems kinda... static. Sucks.
Umm, fail much, have you actually played or read D&D 4th Edition rules?
  • No prestige classes, instead their are paragon paths for classes AND races, plus their are epic destinies. So basically they replaced prestige classes with 2 specialty classes.

  • Multiclassing, umm yes there is multiclassing, in fact their are two versions of multiclassing now. Their is multiclassing original, and hybrid. Hybrids are basically the equivelent of half of two classes of your choice.

  • Skills, skill training gives the player a +5 bonus to a skill and can only be selected at the start or with a feat. Skill points still exist obviously and not only that but your ability scores now determain them.

  • Saving Throws don't have a roll!? That wouldn't make any sense instead they keep saving throws as normal WITH bonuses and multiplied Armor Class or AC into 3 more defenses. Fortitude, Will and Reflex.

In otherwords, you didn't know what in Tyr's name you were talking about. Read more next time. :P
Anyway, everyone will be happy to know that D&D 4th Edition actually has the following races;
-Dragonborn
-Dwarf
-Eladrin (Sort of a superior elf)
-Elf
-Half-Elf
-Halfling
-Human
-Tiefling

In fact that's not it;
-Deva (An immortal)
-Gnome
-Goliath (7ft tall built like a lighthouse.)
-Half-Orc
-Shifter (Lycanthrope, this race is split into 2 subraces, Longtooth aka Werewolf and Razorclaw aka Werecat.)

Then there is even more!;
-Githzerai (A "good" githyanki pretty much)
-Minotaur
-Shardmind (Shard construct)
-Wilden (Tree like, fey origin, split thrice, Ancient, Destroyer and Hunter.)

Then you have forgotten realms additions and eberron additions;
-Drow
-Genasi (Stormsoul, Windsoul, Watersoul, Firesoul and Earthsoul)
-Changling (Think of a Doppelganger)
-Kalashtar (Ask someone else, I haven't actually used one before.)
-Warforged

Then you have Dark Sun;
-Mul (Desert humans)
-Thri-Kreen (Insect race)
There are more but I'll drop it there :P.

The classes are...
-Cleric
-Fighter
-Paladin
-Ranger
-Rogue
-Warlock
-Warlord
-Wizard

Then;
-Avenger
-Barbarian
-Bard
-Druid
-Invoker
-Sorcerer
-Shaman
-Warden

Next;
-Ardent
-Battlemind
-Monk
-Psion
-Hybrids as well.

Finally;
-Artificer & Swordmage.

Anyway, if you wanna learn the paragon paths, epic destinies and all that other stuff PM me.