I concur.
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Show posts MenuQuote from: lovethesuit;183999Also, in place of five coins, you can trade three rat meats.
Quote from: Cerberus;184769My turn for questions...
How does changing this particular map justify that in one case it's ok to run from map to map being chased and not in another situation? I'm guessing the answer to this is it's ok to cheat an NPC but not a PC. The PC's are smart enough not to follow a PC to the "safe" area so if they run and the PC chasing them doesn't follow what reason does he have to now say his PC isn't allowed to go back to the fight after healing/buffing?
Quote from: BrittanyPanthas;182594Its not supposed to be a knockdown, in D&D its called 'Trip'
Trip
You can try to trip an opponent as an unarmed melee attack. You can only trip an opponent who is one size category larger than you, the same size, or smaller.
Making a Trip Attack
Make an unarmed melee touch attack against your target. This provokes an attack of opportunity from your target as normal for unarmed attacks.
If your attack succeeds, make a Strength check opposed by the defender’s Dexterity or Strength check (whichever ability score has the higher modifier). A combatant gets a +4 bonus for every size category he is larger than Medium or a -4 penalty for every size category he is smaller than Medium. The defender gets a +4 bonus on his check if he has more than two legs or is otherwise more stable than a normal humanoid. If you win, you trip the defender. If you lose, the defender may immediately react and make a Strength check opposed by your Dexterity or Strength check to try to trip you.
Avoiding Attacks of Opportunity
If you have the Improved Trip feat, or if you are tripping with a weapon (see below), you don’t provoke an attack of opportunity for making a trip attack.
Tripping with a Weapon
Some weapons can be used to make trip attacks. In this case, you make a melee touch attack with the weapon instead of an unarmed melee touch attack, and you don’t provoke an attack of opportunity.
If you are tripped during your own trip attempt, you can drop the weapon to avoid being tripped.