Well bards are not supposed to be able to cast spells while using their bard song, not that NWN enforces that limitation. Any spellfail reduction is better than none though. However in this instance it will apply to any arcane spellcasting they cast not just the bard spells. As was said before there is no way to attribute the spell type.
Which is fine I will run out and make an elven wizard/bard/fighter right pronto, hold on while I roll that up :). Five rounds of no asf casting in leather armor is wicked nice.
Plus bard songs apply to the whole party so you'd have to script it so it only affected the bard and then was removed only from the bard when the song ended.
It is better imo to modify the onequip/unequip to specifically work with bards who have no other arcane caster class. That ensures that they are only using it on bard spells because they don't have any others.
And really lol bard spells are not so powerful, don't come so early and in not such great numbers that casting them in even AC 4 armor is a huge balance shift. In fact the whole class's casting ability is supposed to be balanced against that. Plus you have modified mage armor here to not help for armors greater than 3 so the potential for any overbuffing is low.
Which is fine I will run out and make an elven wizard/bard/fighter right pronto, hold on while I roll that up :). Five rounds of no asf casting in leather armor is wicked nice.
Plus bard songs apply to the whole party so you'd have to script it so it only affected the bard and then was removed only from the bard when the song ended.
It is better imo to modify the onequip/unequip to specifically work with bards who have no other arcane caster class. That ensures that they are only using it on bard spells because they don't have any others.
And really lol bard spells are not so powerful, don't come so early and in not such great numbers that casting them in even AC 4 armor is a huge balance shift. In fact the whole class's casting ability is supposed to be balanced against that. Plus you have modified mage armor here to not help for armors greater than 3 so the potential for any overbuffing is low.