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Messages - sobe-real

#1
Off-topic Discussion /
August 29, 2009, 05:13:55 AM
Hey guys, can no longer play as usual for a number of reasons. Im really gone for good this time, mostly. Good luck in everything.



http://www.youtube.com/watch?v=wwYHrsa36Xk&feature=related
#2
Screen Shots & Obituaries /
August 27, 2009, 07:00:03 PM
A great character. Sad to see you gone. I'll see you on your next adventure.
#3
Off-topic Discussion /
August 26, 2009, 03:15:10 AM
Yea... overly dramatic as usual. I will be around to play more.
#4
Off-topic Discussion /
August 25, 2009, 09:32:40 AM
Yea...

I guess it would only be right for me to post a song...


http://www.youtube.com/watch?v=rL06c_mCG0I&feature=related
#5
General Discussion /
August 19, 2009, 05:22:36 PM
The system is really simple, and is in no way a "baptism by fire" like you say Scotty.  You should try it, i'm surprised you and many others haven't.


As for the gamespy server list name change. I think it would be in order. If not to simply put it to the top of the list, to make it more eye-catching, and intrigue RPers who might say, "Wow, It's been the same name for 3 years, I wonder what's going on here..."


Then they may stumble upon what is an excellent system and stay for a while.
#6
General Discussion /
August 18, 2009, 09:32:54 PM
Quote from: Blake the Boar;141257After experienced the new system, I would be very disappointed if ever have to get back to the old meta gaming system. Not that the server would lose me for the changing back, but I would lose some of the interest. It is like getting a raise/promotion in the job, then having to get back to your old position/wage,  same feeling, for me at least.

Lol, yea i have similar sentiments.

I would also disagree with the notion that this will dissuade players from here. I'm sure alot of folks who haven't tried the new system will enjoy it upon coming here.
#7
General Discussion /
August 17, 2009, 05:07:17 PM
It seems to be that the main gripe against it is that the lack of abusable OOC information makes the game too "serious" or difficult.

I've been around the RP server block and having played in this new, excellent system (not sucking up), it has increased my immersion and enjoyment of the game by a large amount.

I'll tell you, even I would subconciously metagame levels based on AB and Hit points shown in the party sidebar, even though on the concious level i attempted to block that info out. Now that this is gone, i'm confused why people would want to go back to the mental gymnastics of the last system.

It seems to me, and no offense whatsoever to the people who might disagree, that some people like the metagamable information, and have gotten accustomed to it, and/or don't see metagaming, or meta of this type, as a serious issue on a roleplaying server, and they are completely entitled to their opinions. Again, no offense at all to the people who disagree, but this is my observation.


And to Skillfocuspwn...
QuoteI've even had one occasion where we left and ended the quest and discovered a character we'd lost had died and just been left.

This kind of made me chuckle and wonder if you're for serious... That is the punishment for in character incompetence. You want to be able to metagame to lessen the severity of your IC mistakes? Again, if i was travelling with a group who forgot about me and left me to die, i would probably feel a bit vengeful, let alone "making war" on them, and never travel with them again.

Just my 2 cents.


I've also noticed most of the people i play with seem to be supportive of the new system, and i've only heard a handful of dissenters. I too hope the bunch of people who are in dissent explain their feelings, i'm interested and i really just want everyone to have fun.
#8
General Discussion /
August 16, 2009, 06:15:53 PM
Strongly in favor of the new system
#9
Bug Reports /
August 14, 2009, 04:25:04 PM
Still happening.


Change the door type or move the transition, please...
#10
Bug Reports /
August 11, 2009, 09:53:43 PM
I dont think this really makes sense. Hold Animal i can honestly not think of an explanation for.

The immunity to blindness doesn't make sense either. Jungle cats with hypersenstive eyes should be -vulnerable- to flare or other blinding attacks.


Unless they are magical. I guess we can FOIG.
#11
Suggestions /
August 10, 2009, 08:32:17 PM
I also believe the lack of players at the current time is less because of content and more because of circumstance.
#12
Suggestions /
August 10, 2009, 08:22:15 PM
Quote from: Cruzel;139985The NWN community is closed and dying.

I'd say that this is untrue. I'd forecast it staying at its present state for 2 more years. While people are quitting, alot of people are discovering roleplaying, or returning from long hiatuses, and if you've been over at CoA recently, or Amia, there are alot of new players coming in.

I think the best way to get more players would be a drastic change or event causing a spur in curiosity in new or returning players.


The haks, while i wouldnt really mind them, do have downsides, though a minimal amount of haks might actually be a boon to the server.



Also, on a side note, i think a change or tweaking with the Gamespy server name might spark even a few people's curiosity. Perhaps something more eyecatching than just "Escape from the Underdark"
#13
Suggestions /
August 10, 2009, 08:14:13 PM
Sounds cool, but unneccesary. Maybe more customish regular traps.
#14
Suggestions /
August 10, 2009, 08:10:45 PM
I like archers

I don't play them often but always find them to be a fun and useful team member, mechanically that is.
#15
Suggestions /
August 10, 2009, 08:02:55 PM
I personally like the additions alot. I haven't noticed much slowdown in these areas.  First of all, i noticed i got huge slowdown from the shadows when in the City because of the vertical and spanning nature of many areas. Once i turned off the shadow effects it removed all my slowdown. Try playing with them if you haven't.