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Messages - Sandstorm

#1
Bug Reports /
March 22, 2011, 04:02:05 AM
cant explain that
#2
Off-topic Discussion /
March 17, 2011, 07:20:56 AM
That didn't seem to work, but I found something else that did. Thanks.
#3
Screen Shots & Obituaries /
February 12, 2011, 05:09:21 AM
AKMatt: Making Kobolds Cool
#4
Introductions and Group Management /
November 19, 2010, 05:42:48 PM
RwG and I are teaming up one last shenanigan before departing FOREVER (aka a few weeks. Or days. RwG is fickle)
#5
Off-topic Discussion /
October 24, 2010, 06:48:42 PM
Economic Left/Right: -4.00
Social Libertarian/Authoritarian: -3.13

Take that Germain. I'm going to smoke pot in your yard while rehabilitating first generation immigrant criminals and burning the flag.

I didn't really like these questions because they were just one or two words off how I really felt. Like, "The prime function of schooling should be to equip the future generation to find jobs." If it said equip them to progress scientific knowledge I would've strongly agreed, but to find jobs is eh. Given that we're currently progressing science faster than ever, keeping the status quo might be what I want? But it's not clear.
#6
Off-topic Discussion /
October 14, 2010, 04:03:34 AM
#7
Off-topic Discussion /
September 07, 2010, 01:17:48 AM
Quote from: Winston Martin;197959Never an Agent in the Spellguard.

Also, not killing RwG more.
#8
Off-topic Discussion /
August 21, 2010, 05:39:55 AM
Alternatively, //www.darkmyst.org gives you free online access.
#9
Suggestions /
August 01, 2010, 06:23:23 PM
Quote from: Staring Death;193363There's a reason why the defendable regions are not used. There's little visible benefit to it.

This.

I controlled the farms for several weeks, and formed a faction around defending it, and saw no benefit at all. In the end it just got boring and tedious to control a region that gave no benefit, would randomly be taken away by a lone wolf spawning somewhere in the area, and other 3 person factions would just randomly take and ignore.

Running stuff from one place to another seems more interesting, because you're not defending a flag somewhere, but moving from place to place. It may have been boring to chill in the mountains and fight endless spawns of orcs for no real gain, but it might be more cool if a team had to get ore and got a reasonable reward for it. But I think the real impetus is the 'reasonable reward' and 'feeling like a faction' part, not the 'imaginary conflict that everyone knows won't happen' part. If conflict does come, that should be the ++ to it, not the sole reason.

IMHO.
#10
General Discussion /
July 18, 2010, 09:08:11 PM
I think it's worth emphasizing that you can be a cool PC that takes initiative, even in someone else's faction. Don't try to make a million separate factions. If you notice another faction with similar goals, merge your faction with them, or join them instead of making your own faction! To speak from experience, Proverson was a part of two factions before people knew who he was, and could only have become successful from the contacts he made in them.
#11
Off-topic Discussion /
July 12, 2010, 06:07:37 AM
Placeholder for RwG leaving post in a week.
#12
General Discussion /
June 07, 2010, 04:49:08 PM
Or be a merchant! Definately 3k gold a day. <_<
#13
General Discussion /
February 17, 2010, 09:21:57 AM
I hate you Thilodius. You walked in and did nothing. You just watched. You. Just. Watched.
#14
Suggestions /
February 13, 2010, 08:06:25 PM
AKMatt's suggestions are gold. I want to be a Trog.
#15
Off-topic Discussion /
December 24, 2009, 06:53:44 PM
Chemical engineering is a pretty bad joke, too.