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Messages - Ductape

#1
Suggestions /
November 26, 2014, 06:15:28 PM
Thanks Talir, at least that will make the availability of poisons more...available.

Any word on poison resistance for this perk? It does say so in the perk description.
#2
Suggestions /
November 23, 2014, 08:02:30 PM
to add to this poison buffing idea, maybe just have poison the whole duration of rage?

Or maybe, once per day add 1 special poison to inventory that has longer duration. 2 when at lvl 6.
#3
General Discussion /
November 08, 2014, 06:51:00 AM
I am a long time member of the Dwarf Fortress community and I have an old thread in the Other Games section dedicated to EfU that brought some players over, years ago.

It is common policy in that section of the forum to not create new threads on games, rather to use the old ones. I do think though my my old thread is way too old, and it would be best to have a new one.

I would be happy to do this, or if anyone else wants to thats fine too.

Theres some real good folks over there.
#4
Screen Shots & Obituaries /
October 29, 2014, 11:55:38 PM
Quote from: granny;412792I tried to be friends! I did!

He didin't want your friendship, just your 100 coins :)
#5
General Discussion /
October 24, 2014, 04:55:27 PM
we should all just name our PCs "."

then there would just be a floating dot over our heads, problem solved. :)
#6
Introductions and Group Management /
October 16, 2014, 10:09:38 PM
just to be subtle(er) it would need to be Lario and Muigi
#7
General Discussion /
October 14, 2014, 05:06:11 AM
This is a complicated issue and I dont have enough experience to weigh in right now, but I have a thought related to Lower.

I think one reason we get slow activity at times in Lower is because the "quest train' in Upper is leaving the station at all hours while in Lower during off hours, you are likely to be alone.

One possible reason is the sending system. As far as I know the system in Lower is only available to rogues of lvl 5 or higher. These messenger girls sendings use the Upper system in a way so they go far and wide.

What about a sending system, much more primitive, for Lower only that anyone can access? The sendings would only go throughout the areas around Lower. Maybe it's just little homeless urchins running around telling everyone, or something.
#8
General Discussion /
October 11, 2014, 04:06:59 AM
Hey all, just a quick intro. I have played Efu1 and Efu2, but not 3 and happy to be here for the return to Sanctuary!

I am currently playing Birt Birtlebean. Howdy!
#9
Suggestions / Jungle Hunter perk
November 23, 2014, 05:57:14 PM
Hey so I have been playing a Jungle Hunter barbarian for a little while. I was going to wait to post this once i tried out how it felt at lvl 8, but didn't make it. So I'm going ahead and posting now because I think I have a decent feel for the perk.

As far as sneaking goes, the perk is fair at it. Since hide and MS are not class skills, you wont be able to put many points in them. Any druid, ranger or rogue is easily better at it for various reasons, depending on where they put skill points of course. If you want to make a stealthy PC, you have much better options.

The rage is interesting in that you have no downsides to it, you get a huge bonus to your stealth and AB+2. It last a long time, mine lasts 13 minutes at lvl 6. Since I choose to wear gear with stealth bonuses, I give up some of the AC I could have.

Then there's the use poison feat, which I have found to be mostly useless. The poisons that are harvested don't work on weapons at all, from my experience. The poisons you find on bodies do, but their duration is short and you get attacks of opportunity if you use them in combat. So in the end, what sounds like a cool thing: a poison weapon wielding badass, just doesn't happen, for me anyway.

My feeling is the perk could use some adjustments here and there to make it more fun to play and able to compare to the survivability and utility that other classes/perks enjoy. Without some adjustments, I would strongly suggest that someone not play this class unless they want to play a character with less power and abilities. It seems easy to achieve the same effect, a sneaky fighter, with other classes and do it MUCH better.

So heres my ideas, in no particular order, that might make it better. I am not sure what is possible given the code and to be clear, I'm just a newb playing a Jungle Hunter.


  • add sneak attack
  • fix poison in some way to be more useful
    • auto apply to weapon in combat?
    • no AOO when applying poison?
    • longer duration?
    • fix harvested poisons to work on weapons?

  • make hide and MS class skills so that more points can be spent
  • increase the bonus to hide and MS given by Rage
  • increase AB bonus in Rage
  • add a bonus to AC while in rage
  • increase save or resistances to things, example would be poison there might be other that make sense.
Anyway, I wonder if anyone else has played this perk or has some thoughts what could be done.