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Messages - Mechsword

#1
Screen Shots & Obituaries /
March 17, 2016, 11:39:32 PM
MY SHAME IS INFACT COMPLETE. It didn't upload properly. At all. I go now to skulk in self pity.

Unless someone can help me fix my shame by walking me through a fix.
#2
I haven't been playing this character long, and honestly I expected her to die a lot sooner then this, or be reduced to a useless and depressed blob of an Elf.

But someone kept her from giving in and made her feel hope long enough to somehow find a way.  A small shrine, as fleeting as it may be, is the least she could do for now.


RIP in peace Alto.
#3
General Discussion /
March 17, 2009, 12:39:24 AM
I say, we take a idea from WoW and have something similiar to a 'Heroic' mode on most Duengeons. Yup.

The quest would give better loot then normal, but there would be twice the monsters + a heroic variation of them with twice the amount of HP and maybe some other tricks up their sleeve.  Also, the boss would have twice as much hp and in general be harder then shit.
#4
Suggestions /
March 16, 2009, 03:22:13 AM
No, damnit... I mean Monster Tortuga with Jack-sparrow in a Kobold body!  Can't you get anything right?!  Now, I want to make a Palemaster/RDD/Bard and make all your heads explode, before having it banished to the pit of 'gtfo' on the subplane of 'stfu'.


You take a jump to the left, and a step to the riiiiight... put your hands on your hips, and tuck you knees in tiiiiight! But its the pelvic thrust, that really drives you insa-a-a-ane.... lets do the time warp agaaaaaain!  Lets do the time warp agaaaaaain!
#5
Suggestions /
March 15, 2009, 09:57:15 PM
I for one say, and I am not demanding this now, that eventually a neutral, monster race port be created by the devs so evil and neutral non-monsters can hire them out for dirty work, and also give monsterous races a place to level up (At their own very slow pace).  A place with a evilish and monsterish feel! And we could have a Kobolds and goblins back there trying to kill each other again!


Then when the server causes a mass riot over it, we can simply do the time warp!
#6
Suggestions /
March 11, 2009, 01:31:00 PM
Quote from: Jayde Moon;11454299 may be a bit much.

But 2s and 3s is frustratingly meh.

Maybe stacks of 20-50?

Screw it, let us all just get vorpal death buttons. (Or I.W.I.N. Buttons, which ever.)
#7
Suggestions /
December 10, 2008, 09:41:28 PM
Now my turn to suggest something.

Nessian War Hound

Found in instances that might involve someone who has palnar slaves/allies.

Also found on some islands that have connections to Baator.

Essentially, it is a level 12 outsider Hellhound with the Size Doubled.  A Hellhound on Steriods and additicted to the rape and mutilation of anything from the Prime Material *Lol.*

-Edit-

And don't forget the immunity from non-magical weapon damage! *God-mode haxz turned on.*
#8
Suggestions /
December 10, 2008, 09:32:07 PM
Quote from: ScottyB;99883In order for a creature to be recognized as a reptile for domain purposes it needs a variable set, something like bIsReptile (a DM can check the Stone Lizard for the actual name).

"Can't be AE'd" is probably a result of "Immune to Mind-affecting." The "Immune to Sneak Attack" is probably because snakes have additional heightened senses other than sight; I wouldn't be surprised if they had True Seeing, too.

That isn't all that bad, considering that the leopard about to jump you will just 'WTF!!!111!11 *BOOM!*' Pwnt you with a critical sneak power attack of doom.
#9
Off-topic Discussion /
September 24, 2008, 11:09:24 PM
TNVW: Old man back in sanctuary who sent those sendings that was obsessed with pie.
Dylan The Minotaur: Cowardly Kobold Warlord
Howland: Whatever the hell it was that killed Etorix!
#10
Bug Reports /
September 24, 2008, 10:50:53 PM
Nothing more then a stupid bio-ware bug due to their incompetence and general lack of care.  Then again, I haven't really heard much complaint about this, since this only seems to apply to trigger based loot respawn.

Basically, nothing can be done.
#11
Suggestions /
September 22, 2008, 05:30:06 AM
Leopard's Claw (Sickle)

This sickle seems to be made of a crude iron and covered in runes has been seen in the possession of a few of the barbaric halfling tribes on the island.  It is said that it helps them commune with their leopard hunting mates.

Animal Empathy +4
Massive Critical 5
#12
Suggestions /
September 22, 2008, 05:20:25 AM
Keep in mind that if the people that inhabit the ziggurate from now until when people get tired of this place, wanted to focus on making better armor *Makes references to the raise dead comment earlier on this part of the forum* they would focus the economy and industry towards this goal.  Besides resources, which you can probably salvage from all sorts of stuff, there is nothing stopping any NCP from making them... although, they would indeed be taxing in the super humid jungle.
#13
Suggestions /
September 17, 2008, 10:46:51 PM
Kobold Rat Flail

Base Item (Light Flail, with a rat for a club like that dead fish one... or just a normal flail.)

This flail was made by one of the desperate Kobolds in their defense, by tieing the tail of a uneaten rat to a large stick.  It hurts somewhat, but is really just ineffective and unweildly... despite the fact the wielder would go through the extra trouble of not accidently hitting themselves with it.  No idea where the rat has been though.

-3 Damage
-2 Attack
DC 14 Disease that rats give on hit.
#14
Suggestions /
September 17, 2008, 06:54:55 AM
Ymphian Cowry Necklace

The Ymphian Cowry Shells are an extremely beutiful sea-shell, held in high regards by the natives of the Island of Ymph and others.  This necklace seems to be made up of a copper wire and has three or four of them hanging from the end. Besides looking very pretty, it has some light enchantments.

+3 Persuade
+2 Appraise
+1 Natural Armor
Low Drop Rate on a higher level quest.
------------------------------------
Regal Ymphian Cowry Necklace

The Ymphian Cowry Shells are an extremely beutiful sea-shell, held in high regards by the natives of the Island of Ymph and others.  This necklace seems to have nothing but perfect examples of them strung all the way around on a platinuim neck chain, and heavily enchanted, to the point where it all comes together to be utterly dazzling.  Truely fit for a King of any kingdom.

+5 Persuade
+5 Appraise
+2 Animal Empathy
+1 Natural Armor
+1 Universal Saving Throw
3 Uses of Charm Person a day.

40000 GP shoploot anyone?
----------------------------


Nightriser Flamberge (AKA, a greatsword)

This wicked looking blade looks decripid and ancient, but still empowered by some of the energy that drives the nightrisers. It also seems to be rather unweildly. Just being near it fills you with a sense of dread.

-2 attack
1d4 negative damage
Massive Critical 1d10
+1 Intimidate
Restricted to: Evil
------------------

Amulet of the Abyssmal Sea

This amulet has what appears to be many snake like tendrils, with circles on them, spreading out in every direction.  It feels slimy to the touch, and whenever you put it on, your body seems to become dull to the cold, but your mind seems to wander off, to a place far far away.

75% Cold Immunity
-3 Saving Throw VS. Universal.
------------------------------

Talisman of Umberlee (Unless one already exists.)

A Talisman that looks just like the holy symbol of Umberlee, The bitch queen.

+4 Vs. Cold
+4 Vs. Law
-----------

Yes, I know some of it looks abit over powered >_> Espeically the Regal Necklace, but it would make a Nice shop loot that no one will ever buy, but go "Wow, I really want that!"

Edit

>_> changed Abyssal Sea to Abyssmal Sea... Typo.