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DM Section => EFU:R Section Archives => EFU Mechanics => Topic started by: SN on October 15, 2014, 04:10:25 PM

Title: Familiars and Animal Companions
Post by: SN on October 15, 2014, 04:10:25 PM
[SIZE="3"]Familiars[/SIZE]


This is a list of current familiars. Some of these are completely custom for EfU, while a few others have been extensively modified for balance purposes. For familiars, please note that spellcasters need not have a familiar that shares their alignment, but deliberately picking a familiar with a diametrical opposite alignment is discouraged.


Title: Animal Companions
Post by: SN on October 15, 2014, 06:07:23 PM
Animal Companions


EFU uses a more dynamic animal companion system where you have to find the companion yourself in the wilderness of the Underdark. A Player Tool (http://"http://www.efupw.com/forums/showthread.php?t=98525") called Train Companion is available at the time your ranger or druid receive the Summon Animal Companion feat. By targeting an animal empathized creature, you learn if the animal can be trained as a companion, if you have enough levels (druid and ranger levels) to train the animal, the XP cost of doing so, whether it will replace your old animal companion and ask you to confirm. Repeatedly targeting the animal with the player tool will then turn the animal into your new animal companion.

Use of the Summon Animal Companion feat will call upon the trained animal companion. However, if the animal companion dies it is dead for good and you will have to train a new animal. There is no XP cost for the animal dying.

You can name your animal companion through the voice command:

[INDENT]/c name_companion Biter[/INDENT]

Which will name your companion Biter. It usually takes a few seconds after the animal companion is summoned or the voice command is issued before you can see the change. Alternatively, you may have to enter a new area. Only one name (no surnames) can be applied at this time.

The start area also have a selection of starting animal companions from the surface. See the parrot.

With this change it is possible for us to give you unique custom animal companions. If you get one of these, remember that death is final.

Other features that now work (again):
Please note that using a summon spell from an item/scroll will currently unsummon the Animal Companion.