The daze effect does not appear to be proccing, however the deafening one is.
(https://i.gyazo.com/1885a663dba5d1e12c5f985916dad718.png)
This remains an issue.
Will take a look at it this weekend.
That one appeared to not function on a few levels. Everything should work now (hopefully), but daze duration was reduced to 1d2 rounds.