As title.
These bad boys spawn in packs with a dozen warriors and can have shamans for support. One was solely responsible for a TPK tonight, just by virtue of the crazy damage output it's capable of. Please remove their magic greatswords so ghostly visage can mitigate some of their terrifying strength.
I think they are captains for a reason not some regular orog, plus that race is known to make powerful and well crafted weapons / armor.
They may be harder but hardly impossible. Someone has to lead!
There is nasty shit out there... without magic weapons these then get owned by Aberrations with DR.
They are easily avoidable. I'd prefer they are left as is.
They're also part of a scripted quest, Yalta
Perhaps, replace the magic weapon with elemental damage? Earth-forged deep weapons, having an acidic/fire touch? This could also give those rangers with FE:Orc's a nice boost in dealing with them too.
I can't read suggestion guidelines properly!
Neither can I!
I don't normally support this sort of thing, but I think the aforementioned TPK has given me PTSD. Those Captains will haunt my dreams tonight.