this is a beta stream the escapist did of Neverwinter Nights
http://www.twitch.tv/escapistmagazine/b/365709339
it is somewhat painful to watch and the presenter is an idiot
skip to like 20 minutes in to see gameplay
ps: this shit is like 6 hrs long
wow, graphics look sweet
http://nw.perfectworld.com/founderspack
All eye candy looks sweet..but the gameplay looks like WoW,..actually, not sure how it is any different from the WoW iterations..definitely not a RPG.. an MMO perhaps..
Maybe I am just old and jaded, and like me some EFU..*shrugs*
imagine fighting a hbalan horde with those graphics!
The foundry system looks cool, but it's a Perfect World game. This is going to be an mmo loaded with micro-transactions. I don't like the character models though. It's alright, but it's no Lineage in terms of visual design.
Just another fantasy MMO that is using the Neverwinter Nights franchise as a basis to launch from.
TIEFLINGS REPLACING GNOMES.
WHYYYYY.
It says it is free to play, and the client is free..but it costs 200 bucks to play the beta? Someone needs to send them a Websters Dictionary definition of free.
some guys youtube videos
http://www.youtube.com/user/samygent?feature=watch
it's a completly different product, thats for certain, i just think it's a shame they moved fully away from the mmo in a box concept
Quote from: efuincarnate;325531It says it is free to play, and the client is free..but it costs 200 bucks to play the beta? Someone needs to send them a Websters Dictionary definition of free.
Orrrrrr someone needs to look up what that $200 is really for! You're basically buying into some kind of premium purchase for a bunch of little perks (generally small xp bonuses, collector edition items such as out of game mini's or clothing). It's not $200 for the beta, that's just part of that package you're purchasing. If you simply must play the beta before the release, I guess you could say the beta costs $200.
Moving on...
No matter what labels you want to slap on this game (such as WoW clone) it looks good, and looks fun to play. I love that MMO's are finally moving away from hotbar style and more to an actiony style. That was one thing really boring me about MMO's ever since I got over WoW.
Quote from: AllMYBudgies;325528Just another fantasy MMO that is using the Neverwinter Nights franchise as a basis to launch from.
Where was the first MMO to use the Neverwinter license to launch from? Make it sound like there are dozens ;)
Dungeons and Dragons Online wasn't even set in Faerun and that's the only other MMO I can even think of you might be referring to.
Also if anyone is looking for videos of the game that aren't so badly done to get a decent impression:
https://www.youtube.com/watch?v=Z0E6Yw-M1YY
https://www.youtube.com/watch?v=kyPQBdQtS_Q
Looked at that first video.
Right, so we start with the guy making a PC who is a Silvanus-worshipping Tiefling who is also a Waterdhavian up-and-coming immigrant?? These three seem to all be mutually exclusive.
Then there's the fact that she's dressed like Han Solo.
And I look at the gameplay, and what I see is a fight going chop-chop-chop 200 damage? I'm not sure where a new PC comes from getting that kind of output at low levels, that is, if the game were to be actually based on D&D.
Then, when the boss shows up, this newly-created character is left to fight it on her lonesome while all the professional guards run away.
So yes, this has all the makings of some horribly cheesy WoW clone.
QuoteWhere was the first MMO to use the Neverwinter license to launch from? Make it sound like there are dozens
Sorry, what I meant was - Just another fantasy MMO, this time using the Neverwinter Nights franchise as opposed to [insert other fantasy franchise].
Orrrrrr someone needs to look up what that $200 is really for! You're basically buying into some kind of premium purchase for a bunch of little perks (generally small xp bonuses, collector edition items such as out of game mini's or clothing). It's not $200 for the beta, that's just part of that package you're purchasing. If you simply must play the beta before the release, I guess you could say the beta costs $200.
-Was gonna right a lengthy reply, but..it just does not warrant the effort. It looks horrible,..a pitty no company can actually make an MMO worth a damn.
To really understand why you should even care about this MMO....
https://www.youtube.com/watch?v=7pn7iU4EwTc
They have an entire amazingly in-depth looking content creator called "the Foundry". Looks very very cool. That's the main reason I'm excited anyway. The game itself isn't anything ground breaking but the peer to peer content is what has me interested. They have integrated the ability to find the player created content within the game world via boards and taverns so you could in theory create a huge mega quest series authored and written by a team of people working together ala NWN, but different.
... if you're willing to shell out a lot of real dollars.
Quote from: Big Orc Man;325644... if you're willing to shell out a lot of real dollars.
From what I've seen/read, the Foundry (the thing you create content with) doesn't cost anything to use. If you want to see player created content I believe there's only a donation button, you don't have to purchase them from other players.
The way that Perfect World manages things is similar to other micro transaction mmo's, especially more common with the popularity of arpg's like this. There is a currency system like diamonds and it is used to purchase costmetic things or extra access. For example you might only be allowed to do X ammount of dungeons a day, but diamonds might buy tokens to do more, or be able to pay for a premium account to do it unlimited times per day. That sorta stuff.
Even though I'm not super fond of the lack of visual quality I do like that it is, well, Neverwinter. And the Foundry, yay! Ability for player creativity to shine through in game is a great thing.
Looks cool. Can't imagine this will be fun for more than a few hours though.
The only thing that will really get me interested in things like this is if the ability for players making and hosting their own modules with DM powers is present, and we aren't all forced into some giant static sandbox where we are told we can go out and finish quests, fight stuff, save the day or ruin it... but never actually can. Because in the end, we were the 127645th person to finish that quest, and the 2178632th character to go on it.
The only way for an online game to really be good and not mediocre is if the developers and admins are willing to let their own vision of what it will be slide and yield to a player's imagination.
That game is probably worse than D3. Graphics that look like 10-15 years behind time. Gameplay ripped off from another genre "highlight", which proved to be a floop as well. MMO like built world.
What else do you need to make a game bad? Ah right, a name that is classic to ruin it.
Just wait until someone makes a server emulator and private servers start being viable and we can build our own world and host it :)
I think this is a great thing.
If your looking for a NWN2 server to try out (perhaps the only one worth trying) and if your a Baldur's Gate fan than I reccomend this http://talesofamn.myfreeforum.org/