I'm not sure if this is feasible, but an idea came to me while I read the thread about PC RP and PvP.
A lot of players aren't very good at PvP, but would like to be.
The normal way to address this on EFU is to make a series of PCs that engage in PVP and learn the hard way over months if not years. This requires a massive investment of time to develop a character that gets to a respectable PC level and gains adequate supplies to make any PvP engagement worthwhile. And unfortunately, the player that sucks will get their ass handed to them and usually are perma'ed.
Would it be possible to make an OOC or IC combat area somewhere near the zig with wands, potions, and various common items available for players of PC to practice PvP?
The supplies/gear could be tagged as "Dreamgear" or something similar with instructions that it must be replaced and NOT taken from the area or risk a ban or something. Maybe even make it so it disappears when a PC leaves the area? DMs could drop in here with an NPC or monster, and "play" with someone to help them improve or for both of them to just have fun.
Maybe this is not a high priority, but I think the long-term benefits of improving the quality of PvP might benefit the server greatly.
Hey, it's just a thought. I know I've seen DMs say that watching PvP is something they enjoy. Although role play has an important role, the vast majority of the movers and shakers of the setting do so by pounding others into dust. This idea might improve the overall level of PvP somewhat and help the mechanically feeble improve to at least a moderate level.
Never. Way too close to arena server mentality.
There's always the arena servers and mods where you can supply and gear yourself up and fight as much as you want.
I've always toyed with the idea of getting a group of reasonably good PvP'ers together to create an in-game school of disciples of war to give players a chance to learn PvP tactics. Main issue, of course, is supplies and supplying for these training duels. Perhaps this can be considered? I may go for it after I finish with Gloin...
Its not all that complicated, though it might seem intimidating for someone watching from afar.
First, you hotkey all your potions, then you drink them.
Creating an ig fighting school has been done successfully in the past, and I believe is being attempted ig now..but it is a great goal, I would think, ig to have..Create your own faction or group to teach the mass's to fight.
Quote from: gab1;225723First, you hotkey all your potions, then you drink them.
I've seen your screenshots, Gab. Hotkey moar ;).
Seriously though, I've got something planned to involve players who want to learn fighting tactics IG ince I get Conclave. Both PVP and sone PVE. Can't say I'm a big PVPer, but I do enjoy teaching basic stuff IG. I agree though, the potions are the issue, as you can't just blow them on training. Arguably though, if you both had a wizard each to pretend to be a potion bag... :P
If you want to learn OOC, I recommend setting up your own arena module (easy to get a premade one of the Vault), getting another EfU:Aer or two in (or Dispel-casting mobs with a ton of potions), and equipping your PCs with EfU standard pots. Then just fight . An old PC faction I was in actually did this sort of OOC brawling using exported copies of the PCs we'd played before that. I recall it being a lot of fun during the server switchover, when the old server just had a generic lobby area and no death system, so everyone was beating each other up on old characters.
what we gotta do is learn how to feel, that pvp soul power, you know what i mean? that practice is all about that soul and many of yall aint got no soul cause yall aint go there where there is soul. so man you aint need n osuggestion but you need soul, cause when yu got souly ou got power and when you pull out that blue out white eyes dragon them attack will drown your foes life points. and then dawg you win. it is all about using that trap hole, and when you use it right otu all go Atttack AND THEN THE ENEMIES ARE DEAD AND YOU WON THAT GAME. I BEST HOPE OU ARE PLAYING FOR KEEPS CAUSE IF YOU PLAY FOR KEEPS YOU GET NEW CARDS.
BUT IT REALLY IS YOUR COSUE MAN IT IW man it is awhatever you do all the real duelists pla for keeps but man i don really knwo ause you all people who is all rp and then you know no hhow to duel but the man if it is like that why.
so then the quewsiton wyh you aint no dueler but then yugio is g cause blue eys white dragon is a g and if you play that ard and ave reight acivastion card you eneemy id dea.d so i wonderhwa tyour ddeck is . why i ask you do not get trap ghole or acid trap hole cause it is g. i ha that and it was ueful.
so why then do you heavy shi liek this music that is blasting in bacggroudm
troll scum
das tentacle love scum
manga tracing scum it is your fault that hitler came to power. you are an aextension of hitlre and your every breath is another dead semiitist. why you hate like that dawg. some jews out there who just wanna chill,b ut you all like nah yall aint onna chill i will grief. that ht aint righ because when that dawg be droolping in the cneter of his lip he ebe wondering why that brota aint got his back. so if hotting back s relative why gotta gotta be having back man. that shit aint col if the fire of the light aint no g. it is kinda cod
sp o saw this boar yea man and it had high hide skill and due to it having high hide skill none saw it but boar rere. cause if it aitn it will be like omgand if it iant it be like omg illlson roll save. but if saVE IS FAILED THERE ILLUSION.
THAT IS WHY A DRAGON IS LIKE OMG AND PEOPLE IN POWER LIKE WE DIE AND THEN HALF DRAGON LIKE OMG I BRING BACK BUT OTHERS LKE W/E YOU DONT QUEST ENUGH CAUSE THA TIS PWOER.
SO I WODNER WHAT YOU POWER WHAT LIGHT CIRCUAL POWER.IF IT IS WHITE AND IT IS BLUE WHAT IF WHITE AND WHAT IF WHITE IF FAN. OU KNO man cause if fan is three and you si two what if black phone is four. what about three the
dash you aitn no tentacle lover but you got them slimy slabs all up down you so you is truly a tencacle lover. yea
e
yea
ye
yeaa
yea
yea
stfu
silence you manga drawing racist. if someone makes suggsetion that will be ignored by those who can change you listen. it like the people who got no power who suggest useful change but only get people who can bring no change to listen cause others with power too obsessed and blind and true betterment. so when like nakama comes into world and then no nakama like omg i want to be and the nakaama lkke omg yes then shit is right.
Requiem! He's back! He's high!
dash you stfu dash nazi scum
calling me a nazi is pretty ironic and racist in of itself
Um, guys? Can you take this to PM's, please? And not derail the thread?
Anyways, Egon's right about learning; exporting your EfU chars and wailing on eachother isn't a bad idea; won't have EfU scripts/modifications, but you can at least get a rough idea of how to do it. Get a fairly experianced PvP player to help you, and it can really help a lot.
On a more serious and helpful note, you should read more about spells... at nwn.wikia.com or somewhere else...
Also, after watching at least one PVP duel, you should have it all down pat.
Its not that complicated at all, in fact, a simple person who randomly mashes his potion buttons would probably be able to stand tall against one who is organized, and knows all about NwN and DnD. Again its really not as much as a disadvantage as you see.
Being slow to click though, that could be a serious disadvantage, only because this is a real-time game... Not a take your turn for as long as you want style game...
Anyway, :P all the best, and i hope to spar or duel some of your characters some day, heh, its not difficult at all...
Well, there are a few more tips i could give.
Try to estimate how many hits you have left, whether you have two hits or one left. It kind of becomes second nature, and i think i am good at such on the fly estimations, and other may be better at other sides of things.
This is a big thing that has helped me, especially in quests as well. I know if i'm within that 'two hit range'... then i'm already dead, and any chance of survival is merely that, a miraculous escape.
I've died so many time from ignoring this. Also, this effects spars, as in, the two hit range is usually about one critical. Plus axes are devastating, and can kill you in one critical if you are about half health, or maybe even worse.
Also, there is the idea of 'potion guzzling vs getting smacked to death'... sometimes you get stuck in a portion of the battle, that if you want to drink a potion, you get continually smacked back down to the health you were before, and must continually queue up potions of healing in hopes he eventually starts missing his AoO.
It happens... Hrm... i think there are others... but the two hit thing is key in my book.
Ask someone IC about what they reccomened to chug during a fight, even better, someone you just saw in a fight. I'm sure they will help you with good advice.
Can I just point this out to any who need PvP practice. I am not the best at PvP, hells I'm probably the worst :P But atleast we can learn together.
http://www.escapefromunderdark.com/forums/showthread.php?t=51661
I was thinking about the suggestion of using an outside trainer mod to set up some sparring with exported characters. So, here's my question as I consider this - What changes to the EFU module should I take into consideration as I go about this? To explain further, what changes to the EFU mechanics would be significant enough that if I were to "plan" my EFU PvP style around some practice in an arena mod I would end up getting hosed when I log back into EFU because the "physics" work differently here? Is there anything? Just askin' :)
Quote from: Professor Death;226334I was thinking about the suggestion of using an outside trainer mod to set up some sparring with exported characters. So, here's my question as I consider this - What changes to the EFU module should I take into consideration as I go about this? To explain further, what changes to the EFU mechanics would be significant enough that if I were to "plan" my EFU PvP style around some practice in an arena mod I would end up getting hosed when I log back into EFU because the "physics" work differently here? Is there anything? Just askin' :)
For the typical PvP... Nothing really, get rid of true seeing, though. Make Hold Person mind affecting, and there's also a ton of other spell changes that you'd probably want to do.
For typical fighter potion chugger battles, though, you're fine with just a basic module.
I think a healthy way to view it is that PVP combat is a method of pursuing a goal, but other methods remain as well.
Not everyone can play a brutally effective warrior due to their lack of PVP skill, true. (Guilty!)
However, not everyone can play a silver-tongued liar well, no matter how much Bluff he or she may have mechanically, nor can everyone play an expert wilderness guide if he or she lacks the memory capacity.
Providing an institutional training course for PVP combat, but not classes for effective communicating, remembering landmarks, long-term planning, etc. would provide an official signal that PVP combat is first and foremost the way to achieve a goal when, in reality, it should be viewed as one of several options.
If you're not good at combat, you can always find a niche that avoids it entirely! Often, non-combat characters can easily outdo combat characters in terms of in-character goal achievement because even if PVP combat carries with it the promise of immediate results, it also tends to cause character longevity to diminish considerably. It's a trade-off!
I don't typically get involved with threads like these; but if you want to create and test character builds, there are several servers both in arena, team and action sections. And you could make your own mod for testing aswell. Or an outside EfU mod.
12 Hatch has it. There's other ways to push forward goals than gutting people, and there's ways a character can protect themselves from those more adept at fighting than they are. Schooling players on PvP would just send a bad and undesirable message.
Reminding than on our Testing modules that we have no efu mechanics.