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Main Forums => Bug Reports => Topic started by: DoomBringer101 on January 22, 2010, 06:55:51 PM

Title: The new Engineer Quest in the Sewer
Post by: DoomBringer101 on January 22, 2010, 06:55:51 PM
I'm not entirely sure if it is intentional, but the quest seems rediculously overpowered and comes with little to no reward.
 
While defending the
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from the [spoilers] - each person ended up having literally 10 - 15 [spoilers] targetted on them at any given time. The quest was incredibly laggy, and would be impossible for a group of level 2-5 to complete it.
 
Upon doing the quest, it resulted in three permadeaths.
 
Maybe check this quest's difficulty out?
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Post by: Equinox on January 22, 2010, 08:15:53 PM
This questing isn't OP at all. and some of the loot is amazing.

Must just be bad luck on your part. or bad teamwork.
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Post by: FleetingHeart on January 22, 2010, 11:31:18 PM
It's been stated before that this quest is still a little buggy. I'm sorry for the permadeaths, but well... that's their choice not to respawn.
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Post by: Drakill Tannan on January 23, 2010, 05:43:08 AM
IMO the amount of the weaker enemies should be reduced, and the amount of the strong enemies should be incresed, as it is now, since each weak enemy does like 1 or 2 damage and only it becomes significant because you get hit 15 times per round, a potion of blur makes it too easy.

I beta-tested it, people with blur had it easy, mr. barcide with no blur had to use most of his healing potions.

But that is only a suggestion
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Post by: Disco on January 23, 2010, 06:09:28 PM
The *Spoilers* Dispel the blurs.
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Post by: Drakill Tannan on January 23, 2010, 08:59:13 PM
A level 5 barbarian or druid, or a ranger with the *spoilers* that grants 5% DI against all physical still has it easy.