I'm not entirely sure if it is intentional, but the quest seems rediculously overpowered and comes with little to no reward.
While defending the
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from the [spoilers] - each person ended up having literally 10 - 15 [spoilers] targetted on them at any given time. The quest was incredibly laggy, and would be impossible for a group of level 2-5 to complete it.
Upon doing the quest, it resulted in three permadeaths.
Maybe check this quest's difficulty out?
This questing isn't OP at all. and some of the loot is amazing.
Must just be bad luck on your part. or bad teamwork.
It's been stated before that this quest is still a little buggy. I'm sorry for the permadeaths, but well... that's their choice not to respawn.
IMO the amount of the weaker enemies should be reduced, and the amount of the strong enemies should be incresed, as it is now, since each weak enemy does like 1 or 2 damage and only it becomes significant because you get hit 15 times per round, a potion of blur makes it too easy.
I beta-tested it, people with blur had it easy, mr. barcide with no blur had to use most of his healing potions.
But that is only a suggestion
The *Spoilers* Dispel the blurs.
A level 5 barbarian or druid, or a ranger with the *spoilers* that grants 5% DI against all physical still has it easy.