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Main Forums => Bug Reports => Topic started by: Disco on September 12, 2009, 10:10:32 AM

Title: Loot notification.
Post by: Disco on September 12, 2009, 10:10:32 AM
In the past, when someone picked up an item, the players close by would get a notice that someone was picking something up.
Now I dont get this notice and it is very annoying not to be able to see people looting chests, or pc bags or the likes. Is this intentional? Or is it a bug?
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Post by: ScottyB on September 12, 2009, 03:48:57 PM
The Pick Pocket skill and the Thief Mode (toggle it in the Craft Menu) can hide this message, as long as the looter beats your (spot/search/whatever) in a silent check.

Are you absolutely sure that no one ever causes this notice anymore?
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Post by: FleetingHeart on September 12, 2009, 04:23:32 PM
Actually I've been noticing this scotty. It works sometimes. Not always. And it doesn't seem to be Pickpocket and thief mode, since characters with no ranks are consistently not showing these messages.
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Post by: Disco on September 12, 2009, 05:21:27 PM
I do however see whenever people are given gold.
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Post by: Letsplayforfun on September 13, 2009, 12:33:39 PM
How about a floating text above someone opening a loot placeable saying 'is searching'? (when it's visible of course).

With crates/chests you see them opening, but corpses give no indication of what's going on except if you stand real close.

When i see people standing over a loot placeable, some of my PCs greedy/loot anxious PCs would probably like to know what's going on.
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Post by: Mort on September 13, 2009, 02:37:53 PM
That's a good idea.
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Post by: Mort on September 13, 2009, 02:39:07 PM
BTW, this is probably my fault.. Something funky in the script making it unreliable. Not sure what. I'll try to fix it.
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Post by: ScottyB on September 13, 2009, 06:44:06 PM
I'm pretty sure floating text can only be seen by members of a party (as in, the now-disabled NWN party feature).

Here's the NWN lexicon page: http://www.nwnlexicon.com/compiled/function.floatingtextstringoncreature.html

Setting bBroadcastToFaction to FALSE localizes it to the target PC only, IIRC.
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Post by: Oskar Maxon on September 13, 2009, 07:24:39 PM
Just make it as if the character said it and add brackets or asteriks to show it as an emote?
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Post by: Stormbringer on September 14, 2009, 02:47:07 PM
But what if they are only looking in it, not taking things. An emote might give the wrong idea. Though I understand why it might be important.
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Post by: Disco on September 14, 2009, 04:34:22 PM
I would love for this to go back to what it used to be. Not making anything fancy. The old system worked fine.
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Post by: Disco on September 26, 2009, 04:00:51 PM
This is still broken.
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Post by: VanillaPudding on October 26, 2009, 12:45:40 PM
Thanks for reminding us about this spambot! Any chance of this getting fixed? xD
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Post by: Disco on October 27, 2009, 11:57:07 AM
*Spambot msg* This is still a problem. And a rather anoying one. Any update on it?
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Post by: Mort on November 21, 2009, 09:03:57 PM
Attempted fix...