I think Stargazers should be able to rest in the wilds like a ranger.
Not sure if its mechanically feasible or not, but it would seem to make sense that they should be able to.
Why can't they spend 5 gp on oil and make a fire?
It's a hassle, even if it is cheaper then the Kingsman's.
I pretty much agree with this.
Aye
[/agreeing]
Quote from: Gippy;126135Why can't they spend 5 gp on oil and make a fire?
Because as a tribe of wild, heavily nature oriented halflings, I'd suspect learning how to live (rest?) off the land would be something they would have all been taught growing up.
Plus rain prevents a campfire from being put up when I believe druid/rangers can rest during the rain without any trouble whatsoever.
Take ranger levels.
OH SNAP
As a possible change, could Stargazers be given Favoured Class Ranger in addition to/instead of Favoured Class Barb? This solves the problem by making it easy to take a survival- oriented class.
QuoteIt's a hassle, even if it is cheaper then the Kingsman's.
Where's the hassle in clicking your oil flask then the ground?
Less nonsensical suggestions that 'make sense' ICly but don't really add anything great, and more suggestions for actual improvements IMO.
Quote from: Egon the Monkey;126206As a possible change, could Stargazers be given Favoured Class Ranger in addition to/instead of Favoured Class Barb? This solves the problem by making it easy to take a survival- oriented class.
We're going to need a much better argument than your suffering multiclass XP penalty.
I don't care if you're savage and nature oriented most people camp around a fire. It's 5 gold. Your NPC sells them. TBH tucking away into a cave to rest and setting up a fire is a lot sweeter to me in terms of RP then *PLOPS DOWN ON GROUND RANDOMLY AND GETS ALL SPELLS BACK.*
lol at gippy
This is your point Gippy?
"TBH tucking away into a cave to rest and setting up a fire is a lot sweeter to me in terms of RP then"
Then we should take resting without fire away from rangers and druids, to improve RP.
Ridiculous.
They may be not as "civilised" as the people of the colony, but living in the wildeness doesn't mean they don't need fire. I say they should need a fireplace, maybe not a bedroll, but a fireplace would be nice.
I do find it pretty funny that most people with the ability to rest simply fall to the ground before a QA, outside of gates, wherever. I'm sure people 'click fire placable' and do this as well. I am sure I have done it. Maybe though you should consider the fact that your nature oriented stargazer knows all the best caves to sleep in when it's raining, all the nice tucked away spots where he can light a fire, and roast the flesh of his uncle joe.
I am all for stargazers being able to purchase a 1/day oil item in exchange for 10 cowery shells or something. Yet to get back to your argument, I do not actually think it 'makes sense' for Stargazers to rest like a ranger or a druid without having levels in either of those classes. I for one sort of like the hastles of making due in the wilds, and if I were to play a Stargazer, I don't think this would change. Your suggestion is not ridiculous, but pointless in my opinion.
I do think you've been spending too much time with druids and rangers, and might've become a tad bit jealous of their amazing plop down + rest ability. Maybe they should be more considerate to your PC and escort you to a cozy cave?
I'm not playing the "realism" card. I'm also not griping about the 5gp in oil.
Personally I think if a human woodsman can curl up in a bedroll and get some productive shuteye, then a primitive tribesman who has been raised in a nature-oriented culture should be able to as well. But that's not why I'm proposing nature rest for stargazers.
To be honest, its horribly immersion-breaking as a stargazer RPing with other nature-based types to have to bust out a campfire when the other PCs rest by leaning on a rock or tree.
It's also simply a pain in the ass for a non-stealther stargazer to go back through the dangerous Webbed Wood or Starwood Forest to the village to buy oil or rest. It's an unecessary handicap that doesn't enhance the experience of playing a stargazer, IMO.
I can accept that its a pain in the ass for a DM to do it. I can accept that this is a special perk for rangers and druids.
Telling me to buck up and pay 5gp/rest arrogantly presumes I was trying to avoid it, which I'm not.
I do not know why I've devoted all of five minutes to shooting down your suggestion, Gwydion, and for that I'm sorry. Yet you can either take glory in the fact that you're a bit different then your compadre's and make them help you out, or yes you can see it as if it is a burden and ask for it to be changed on the suggestion forum. You can either view the fact that you're the only one that needs a fire as something that makes you special, or you can view it as something that's a hassle best ignored.
This I do not agree with at all.
QuoteTo be honest, its horribly immersion-breaking as a stargazer RPing with other nature-based types to have to bust out a campfire when the other PCs rest by leaning on a rock or tree.
This I empathize with, but your nature oriented sleeps on tree logs PC surely has ways to survive in the wilds alone, right?
QuoteIt's also simply a pain in the ass for a non-stealther stargazer to go back through the dangerous Webbed Wood or Starwood Forest to the village to buy oil or rest.
Gippy, I assume you spent that valuable five minutes of your life trying to make a good counter to the suggestion for the merits of constructive discussion for the server. Obviously I feel it is a worthwhile suggestion, and you are certainly entitled to your opinion and to attempt to "shoot down" the idea.
To be fair its not like I play the only stargazer class that can't rest in the wild.
QuoteYou can either view the fact that you're the only one that needs a fire as something that makes you special, or you can view it as something that's a hassle best ignored.
The only stargazer classes that can rest are druids and rangers. Neither of these would be ICly be the majority of stargazers, as the favored class of stargazers (which hasn't been scripted btw) is barbarian. (but which is in reality - rogue)
Stargazers that can rest in the wild:
druid
ranger
Stargazers that can't rest in the wild:
barbarian
fighter
cleric
wizard
rogue
bard
sorceror
Obviously the latter would entail a vast majority of the stargazer people.
In my opinion, future players of stargazer PCs that can't rest would have a better experience if they didn't have to sit around a campfire or take shelter in their village every time they need to rest.
But if its a pain in the ass to add this effect, and there is little interest in doing so, then by all means lock this sucker down.