*The book is worn and the words are written in an untidy almost illegible scrawl, the language is Draconic*
I still remember the first time I walked into that tower, my eyes were met with all kinds wondrous and pleasing colours and shapes. I then saw my new master's ever constant, frowning, wrinkled visage. I do not remember much of the things he said to me in those early years, except one, and this talk I have taken with me ever since.
"So you wish to study magic girl? Tell me what you know of the schools... BAH! You know none of them! Nonsensical, flummoxed, dullard! And do not take that tone with me either... yes. Well, the schools, yes. Let's see, there's abjuration, focuses mainly on magic altering magic.. useful, though you can't go far with it.
Conjuration, the study of the planes and calling items and creatures back and forth between them, a useful school, though you won't get far with it unless you ally yourself with some forsaken dispicable devil, and you don't want fiends feasting on your living flesh, do you girl.. no I didn't think so.
Divination, fairly useful, you can find information with this school girl, perhaps even forsee your own death, it holds no key to life though.
Hmm, let's see, ah. Evocation, the primary field of a spellslinger, useful if you want to kill everything, which is sometimes necessary. Evocation manipulates energy, a useful skill for experiments but hardly something to focus on, unless you wish to be a battle wizard or some other tiresome killing thing.
Next we have transmutation, which basically equates to change, a very useful school, the change of life itself. With transmutation you can alter your very being, or the being of others. Transmutation holds some secret to life though not the quintessential aspect.
This brings me to one of the most frowned upon schools in magic, necromancy. Necromancers use spells that manipulate, destroy or create "life", though since they see life and death as one this often means twisted and warped beings called undead. Doubtless you've heard of them in some nursery tale. Never -ever- create undead, child. Necromancy has some merit and is a necessary part of what I one day hope to accomplish, but it is far too commonly used to create monstrocities or turn the mage himself into a being of undeath.
Now let's move on now shall we. The "school" of enchantment. Enchanters seek to control the mind, they try to alter it and control it. That is not the way, Enchantment is foolish, there is only one way to alter the mind and that is through Illusion.
Illusion is the quintessential truth of the universe, child, for the universe is all in the mind that perceives it. Remember this and remember this well, sensation is the first and -only- reality. If a tree falls in the forest with no creature to hear it, then there is no tree. My master told me this and his master told him and so on. Now I am passing the universal truth that of everything that is, down to you. With illusion you can change reality itself, you can make the sun appear in the night, you can create your own world.
A master of illusion can enthrall the soul, he can alter perception enough, enough to trade places with another if he so desired. He can protect cities by disguising magic alone, he can elevate human lives to that of gods. Remember this child, with illusion, anything is possible, it combines all the schools together perfectly."
I never forget his words, my master's, he spoke truth and since then, enticed me down this path, this path to life, death, the universe and everything. With this knowledge comes the responsibility to look after the lesser man, for with my knowledge I have become greater then many, atleast those who do not study the arcane. He may be dead, but his work shall live on through me, I only wish I had the time to gather his notes. I shall begin my research, the first order is helping to protect this new "town" I currently reside in. I begin my duty, Azuth guide me.