Fourteenth Entry
Drilacko and Iodeus
Finally I spoke with Ordinant Iodeus, and I briefly met Ordinant Drilacko Kenaut, the man Armand suggested I speak with about my interest in the arcane and mental sciences. Drilacko introduced himself by calling himself the Society's "resident arcanist and surgeon". He said that we have shared interests and that he would be happy to show me his research work on Illithids and such at some point once I become a Society member, I presume. The man himself must have undergone some kind of terrible experience, for he shakes violently, and has some kind of nervous condition, best I can tell. I witnessed Spellguard Agent Blake try to perform an examination on him in the Spellguard Tower.. to which the poor man backed away saying, "No more tests, " and ran out the door never to be found, though Agent Blake did give chase. That man, Drilacko, is another very important key to this whole psionicist research and development I am looking into. I have had a mind to apprentice myself to him.. to learn his arts deeply.
Met with Iodeus, and I think I have gained his trust enough for him to reveal a little of his past to me, guarded though he always is. There are a group of once-human warrior-monks called Githzerai that travelled from the Outer Planes to fight Illithid here in the Underdark, it seems. They go on holy crusades called a 'rrakkma' in which they fight until they have killed one more Illithid than the total number of their own fallen. It seems that Iodeus was adopted and trained by these Githzerai. From what I learned speaking with him, they discipline their mind and body to fight the Illithid exclusively, for they were once slaves to them. The ancestral leader of the Githzerai is someone called Zerthimon, whom Iodeus insisted is not a god. The Githzerai hold more secrets to their mental training to be sure.. to be able to shrug off an Illithid's mind attack.. as I have recently found out for myself. Iodeus simply said, "Never hesitate" when confronted by an aberration - kill it, he intimated; but that 'teaching' was directly in relation to the Zepheron incident to which I will refer below.
Zepheron
Ordinant Armand Waters asked me in the presence of Roman Zaro to lead an investigation into disturbances in the Canal Ward, specifically a building near the Steady Hand. Armand insisted that I lead, to show my worth to the Society, and that Roman accompany me. Armand referred to cult activity in the area and wished to learn more, with a report from me.
So I gathered a large group, numerous unknowns, and basically we stormed the place, which is not exactly what I had in mind at all. It is very hard to control a large group of thrillseekers, looking for loot and to smash their way to glory. That was the feeling I had, though many in the group knew this was Society business, and often deferred to Roman with questions. The cult building was quickly located, and a woman at the door tried to disuade us from entering into her basement, she was very unco-operative and she ran off cursing us.
In the basement we found rooms and passageways, laid out with large traps, and a meeting hall of sorts with a two humans, male and female, and an Orcish man, all armed - and were found fighting Umber Hulks. The party I was with assisted to kill the Hulks, then started questioning the three. They seemed somewhat distracted, and were belligerent but not openly hostile toward us. Arrogant, would be a better term. They spoke of the beauty and bliss of 'Zepheron', and it was not long before violence broke out and the three were slain, presumed to be thralls. I am not so sure.
Moving further along we encountered two rooms locked and barred with large Ogres inside apparently as vague and distant as the three slain before them. They went down fighting, though others in the party let them out to fight, like it was sport. I was certainly not in control of the decisions being made by the group at this point, nor it seems at any point during the expedition.
Further along we encountered a large beholder, chained to the floor. It immediately attacked the group knocking several of us down, including Xavier DeMoray of House Archibald, and Ordinant Roman Zaro was turned to stone by the beholder's powers.
While the party was recovering from that madness, a little girl came dancing out of one of the side rooms among the group. It was very apparent to everyone that this was no ordinary little girl - for she has a large 'third eye' opening and closing like any other functional eye, on her forehead. Thank Mystra all were taken aback by this scene - an innocent little girl with a very strange biology. As I found out many darks later from Xavier DeMoray, that little girl was responsible for using her 'gifts' to turn Roman Zaro from stone to flesh, otherwise, as Xavier put it.. "he would still be decorating someone's office". Once Roman awoke from his rigid slumber, he seemed direly bent on killing what he saw before him - the little girl with the third eye. We asked who she was.. and she simply said "Zepheron". Ordinant Zaro told me several times to put a bolt into her to finish her, that she was an aberration, and should die. I hesitated knowing that killing a little girl, who was not hostile, who I suspected was either possessed by some other creature, or was enthralled. I even imagined she was just being her natural self and was possessed of a rare gift that was being abused by some malign force. A chained beholder, 'thralls' fighting 'hulks.. nothing was making sense, so I did not strike her down.
Zepheron then quickly turned me to stone so it seemed, for I froze. As my body stopped moving, my lips, everything wanted to stop the slaughter of this innocent little girl, this Zepheron. The entire party annihilated her. And later i watched as someone burned her remains with a fiery ball of power. There was nothing left to save or indicate what had happened in that place.
The place was looted. We left, a man died, but he was raised to life in the Hold. The loots consisted of about 50 bottles of various tinctures and enchanted waters and potions, which made me think that this 'cult' - consisting of two humans (three if we include the one that ran off at the door), an orc, two possibly enthralled and caged Ogres, a chained beholder, and a happy little girl, were preparing for something bigger? Or maybe one of them was an alchemist. I could guess forever, and never really know what we found. And I knew that Armand would not be very impressed with my hesitation to wipe out the supposed leader of the cult, this Zepheron. But my conscience in the face of the unknown, my sense that I could save this girl if we had tried to capture her, is what I let dictate my actions, and I still feel I did the right thing. An illithid is another thing - those things I would kill on sight. But this... Zepheron...
Fort Mur
Well I went to see Fort Mur for myself for the first time, allowed a kobold boatman to take me there from the Blue Mushroom docks. Not a real friendly lot, as was espected when I wandered in looking for employment. I even stumbled into a room that I thought was simply a disused meeting room in the bar, and ended up being chased out by a very surly duergar and told to get out of the Fort. I'm sure I walked in on General Mur's quarters and I caught sight of a huge map he was peering over.. though I could not see the details. That would be a map to see, for sure. I will probably employ someone like Riappi to get into that room and find out what that map actually is. And get details of it. I suppose I'm, gonna either need coin to pay him, or something that he values to trade with him.
Mystra, my Prayer, and the Voice
As I was leaving, I went down to the docks at Fort Mur and stared out at the vast lake in the dark. I prayed to Mystra for a vision to assist me. Lo and behold, lights appeared from everywhere and quite startled me. I tried to count the lights but soon I was standing face to face on the shoreline with the Little Girl named Zepheron that I was asked to kill in the cult lair down by the Steady Hand. (I cannot distingusih if these visions are real or in my head). Only she was scarred and burned and looking most upset. Though she did not speak, I heard a voice... "Seek you the Pyrimo, Kepler. There the Master shall teach you what you wish to know."... More lights and then the girl disappeared... I was sure it was Mystra that wanted me to go. And if it was not Mystra, then Mystra was allwoing this to all take place for some deeper reason.
So I got on the boat with the kobold again and headed back to the Blue Mushroom. I headed out looking for this entry way into the Pyrimo again knowing that I had the key to such an entrance. I stumbled around in the dark not quite knowing where to go.. but I did find it. As I approached the entrance the small white and blue stars that glow on my belt began to fade and I knew then what I must do - for I do not want Mystra to leave me alone in this dark place. It was the choice of choices to be sure.
The same Voice resounded at the entrance and I knelt down to listen it was so loud in my ears. The Voice soon became intimidating for it sensed my hesitation.. and the Master promised to show me ancient secrets if I would submit myself to the Voice's will and be bound and indebted to it! NO! I will not, though I was sorely tempted to take that fast and easy way inside.. But the promise of being a prisoner to some being... It seems obvious to me that this Master was Intryzz for the Voice spoke of the taste of my brain.. But my questions are... How could he find me and converse with me so far away at the docks of Fort Mur? How could an Illithid present such a convincing vision of of this Little Girl, know me from my personal experience, and play the part of a Saviour or God... Unless, this Illithid, is not an Illithid, is more than an Illithid - is something else entirely. I do suspect that Councillor Frum knows alot more about the goings on at the Pyrimo than most would suspect. Then again, most I meet don;t talk about entering into the Pyrimo at all, for any reason. I'm sure that Intryzz let me in recently to feed on my thoughts and emotions and see what I could do for him.
Lastly, this Voice tried every intellectual temptation to persuade me to enter the Pyrimo; then it outright threatened me saying, "If you won't come, I will come out and drag you in." Then a very large white amorphous frog-like creature appeared at the entrance and I could barely make out it saying something like .. "Yes Master'.. in its own unrealm-like dialect. I was hiding behind a boulder and it did not immediately see me. Soon enough it was chanting I believe and it said, "I can see you.." And it sent a shockwave straight at me, and I shivered from my head to my soul... and I ran. I used that Dunwarren Device I had, went invisible, and ran all the way back to Sanctuary. Never have I been so intimidated and frightened and alone in my life. And I think I passed a test far better than any Society member could conjure for me. Mystra tested me, and I passed! I am alive, survived an attempt to enthrall me. I think my parting words with that dread Voice that insisted She (my Mystra) could not hear me, and would not listen to one little person down in the underground - was "I trust you Mystra". That Voice... is powerful, but not as powerful as Mystra. I wonder if the Society are aware of how powerful Intryzz may actually be, or has become, and how a big a threat he actually is to the inhabitants of Sanctuary. If only I could trust someone inside the Society with what I have learned - for I am not so sure they entirely trust me as yet.
If Intryzz is Zepheron.. what is this new game he is playing? Maybe the true Zepheron threatens Intryzz? Maybe Zepheron is what Intryzz once was, or is to become, or will confront?... Can't be, surely the creature Intryzz was born among his own kind. But then again, look at the Pyrimo, what exactly is Intryzz? What has he become over a millenia? How long do Illithids live for?
Above all, the grace of mysteries and arcane love be with Mystra - thankyou for saving me from a most horrible fate! Thankyou for showing me Zepheron. If there is good in her, or in the whole metaphysical substance of what Zepheron is, then help me Mystra.. show me what we can do. Maybe Zepheron is the key for now.