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Druid bug in wildshape.

Wildshape seems to have a few bugs. The most recent one:

I was in combat, and took a few hits. I walked out, and was way away from any type of danger. Before I could be healed, the shapechange did its periodic refresh (noticable by a big green polymorph flash and the accomanying noise). I was immediatly killed. Prosumably this was because there was a substantial gap between the animal forms hit points and the normal hit points. Not suprisingly I was a little miffed. I dont mind the odd death, but since that refresh is pretty common, it seems to kill the wildshape concept dead in the water.

Adding to this bug:

A druid looses their subrace skin after loging off/crashing while wildshaped.

The names of the abilities they use are also "Bad Stref"

scrappayeti I was in combat, and took a few hits. I walked out, and was way away from any type of danger. Before I could be healed, the shapechange did its periodic refresh (noticable by a big green polymorph flash and the accomanying noise). I was immediatly killed. Prosumably this was because there was a substantial gap between the animal forms hit points and the normal hit points. Not suprisingly I was a little miffed. I dont mind the odd death, but since that refresh is pretty common, it seems to kill the wildshape concept dead in the water.
This sounds problematic, and also a bit tricky to fix. I will look into it though.

Cullen A druid looses their subrace skin after loging off/crashing while wildshaped.
They get it back eventually, right?

Naga The names of the abilities they use are also "Bad Stref"
Sadly, I don't believe this can be properly fixed without having players download a fairly large file. I am going to check with RealityDevoid on this, however- there may be a way to get around it using existing string references.

Arkov
scrappayeti I was in combat, and took a few hits. I walked out, and was way away from any type of danger. Before I could be healed, the shapechange did its periodic refresh (noticable by a big green polymorph flash and the accomanying noise). I was immediatly killed. Prosumably this was because there was a substantial gap between the animal forms hit points and the normal hit points. Not suprisingly I was a little miffed. I dont mind the odd death, but since that refresh is pretty common, it seems to kill the wildshape concept dead in the water.
This sounds problematic, and also a bit tricky to fix. I will look into it though.
No progress on this thusfar, unfortunately.

Arkov
Cullen A druid looses their subrace skin after loging off/crashing while wildshaped.
They get it back eventually, right?
Can I get an update on this?

Arkov
Naga The names of the abilities they use are also "Bad Stref"
Sadly, I don't believe this can be properly fixed without having players download a fairly large file. I am going to check with RealityDevoid on this, however- there may be a way to get around it using existing string references.
Is this still an issue?

Any updates here?

Abilities still labeled as bad strff. However, the spider ability appears to work fine.

Still a problem for the logging and subrace skins. Shapeshift, log, log back, cancel polymorph and you loose your skin until you shift again (ie rest and shift/cancel again) or log off and back on... again.

Not a huge problem or anything, but it could suck in a tight spot.

Arkov
scrappayeti I was in combat, and took a few hits. I walked out, and was way away from any type of danger. Before I could be healed, the shapechange did its periodic refresh (noticable by a big green polymorph flash and the accomanying noise). I was immediatly killed. Prosumably this was because there was a substantial gap between the animal forms hit points and the normal hit points. Not suprisingly I was a little miffed. I dont mind the odd death, but since that refresh is pretty common, it seems to kill the wildshape concept dead in the water.
This sounds problematic, and also a bit tricky to fix. I will look into it though.
This should be fixed in v823.

Arkov
Cullen A druid looses their subrace skin after loging off/crashing while wildshaped.
They get it back eventually, right?
Can I get an update on this?

Arkov
Naga The names of the abilities they use are also "Bad Stref"
Sadly, I don't believe this can be properly fixed without having players download a fairly large file. I am going to check with RealityDevoid on this, however- there may be a way to get around it using existing string references.
This should be fixed in v823 - maybe.

Arkov
Arkov
Cullen A druid looses their subrace skin after loging off/crashing while wildshaped.
They get it back eventually, right?
Can I get an update on this?
Still waiting for an update here. The other two issues should be gone.

The other two issues should be around again, unfortunately, though the "server crash reverting characters back several hours" problem that has cropped up recently should be gone.

Anybody who knows why the function ExportSingleCharacter doesn't seem to be working properly, please tell me.

Grumble grumble, still no progress on this.

This remains a long-standing issue.