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Rolling for treasure

I'd like to suggest that folks use the *roll 1d100* feature as instructed in the dice bag instruction in crafting tools. Using the /c command is exploitable. The other day on a quest while dividing treasures, we all saw the "Character X rolled 1d100 and got a 99" message (or whatever it says). There is nothing to prevent someone using the /c command to just type out whatever die roll he or she chooses.

Please note I am NOT suggesting that the character who rolled the 99 was cheating, but that this IS very exploitable. As I see it the only way to catch this is to look for typos/anomalies in the cheater's typing of his/her faked results.

Thoughts?

Err, if you don't actually roll it, you don't make the dice-rolling animation?

-Cross

I have never in the history of dice rolls on the server, seen a player cheat OOC. I watch every person in my group like a hawk when we roll... never seen anyone try to cheat.

Seems like a non issue to me.

It's also not the only way to split up your ph4t l3wt.

Didn't know there was a little animation that went with it. I'll have to look - and keep an eye out for the others. I still like having the idea of a loggable dice rolling since animations are so ephemeral. All the person would have to do is "claim" to have rolled properly.

Crosswind Err, if you don't actually roll it, you don't make the dice-rolling animation?

-Cross

The person sticks his/her/its hand out and makes a little jiggly motion with his/her/its body, as part of the animation.

We could get around this by having dice rolling send a 'yellow text' message to all nearby people, confirming that it is in-fact a valid dice roll. The disadvantage there is that it would be potentially annoying/spammy.

Why not make IG dice for this very thing, an item called "Adventurer's Dice". I can see a few other uses for them too, and it would be really sweet if mages could... well, I'll leave the extra creativity on this up to the DMs, should they choose to make this. 8)

hrm. I use the /c roll 1d100 command and it announces my result above my head... the only difference is you don't see the command. So unless someone is typing it out in EXACTLY the format that the dice roll comes out as... which I admit is possible.... it seems a bit silly to cheat.

If someone wanted to attempt an IC cheat then they would just announce their roll IC and bluff their way through the ensuing conversation. If they are OOC-ly cheating as I described above.... then I probably wouldn't associate with their character for OOC reasons.

Personally, Arkov's suggestion solves this problem. It should be logged the way combat is. We all get to see every characters dice rolls during combat and THAT is the ultimate spamming (hundreds maybe thousands of lines during a fight) whereas 8 people rollling causes only 8-16 lines of yellow text.

I vote for Arkov's idea.

Second that.

djspectre Personally, Arkov's suggestion solves this problem. It should be logged the way combat is. We all get to see every characters dice rolls during combat and THAT is the ultimate spamming (hundreds maybe thousands of lines during a fight) whereas 8 people rollling causes only 8-16 lines of yellow text.

I vote for Arkov's idea.

Added in v704.