I think I can put this all here without too much of a spoiler.
This involves a recently added foe that is sitting in the Underdark waiting for players.
I'm missing the purpose of them beyond six or seven +16 AB attacks which can wipe out a party in a round or two unless it had good forwarning and even then--will still wipe you out.
The underdark is dangerous, I appreciate that. This is likely part of a plot, I appreciate this.
I can't say I appreciate three characters deaths in two days coupled partially to an earlier suggestion about Dispel Triggers and this particular band of nasties. I'm writing this in the Fugue with one of my characters I was pretty fond of until a nasty unexpected death involving +16 ABs and Dispel Triggers.
With an average party level of 6 on this server, this is a little past the point of reason if the goal is to challenge players without openly slaughtering them. However, this encounter openly slaughters--my first death involved a 50 point crit from an *spoiler* that I think had a spear but it was hard to say since I died in one hit before I even got a good look at the foe.
The second death involved walking through a transition over a Dispel Trigger and into six shots of +16 AB.
The third death, same thing only without the transition--I opened a door and walked through noticing the +16 AB *spoilers* a second before the Dispel Trigger.
I don't tend to think I whine over EVERY death, and I am pretty sure I'm not cursed/stupid/unlucky so I'm not likely the only person saying these things need to be rebalanced slightly.