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Kobold Cave

The boss on this needs some dialogue. An option to spare him if he agrees to leave (persuade), if you chase him off (intimidate).

Perhaps even giving you some extra reward for letting him survive.

Compliments of MadCaddies an even more fun idea!

When you first attack him or talk to him--let him run off through a maze so you have to chase his little kobold ass down.

Then fill the maze with traps....that part was my idea.

I like those ideas - both neat. On an issue of balance though..

Make this quest for 2 people, minimum. Once a fighter/cleric/paladin/barbarian has fullplate/RoP/NA ammy, the rewards obtained by solo'ing are a bit much I think.