This large sign is moved out of Town Hall and to the library shortly before the Alturiak 152 elections begin...
- The Laws of the Town of Sanctuary
Current as of Marpenoth 20th, Year 151
Crimes: Willfully Endangering Sanctuary: exile or stoning
Murder of Sanctuary Citizen: exile or stoning, dependent upon Council
Assault upon Sanctuary Citizen with intent to kill (using weapons or deadly magic): exile or stoning, dependent upon Council
Assault (hands, harmless magic): imprisonment, fine, or exile depending on situation
Theft: imprisonment + fine
Public Nuissance: imprisonment and/or fine
Endangering Sanctuary (accidental): anywhere from fine to exile depending on situation
Sustained Criminal Behavior (repeated crimes): exile
Unauthorized Magic Use: Minor Imprisonment
Repeated Unauthorized Magic Use: Imprisonment + fine
Animation of the Dead within Dunwarren: Serious to Capital Charges.
Trespass: imprisonment and/or fine.
Resisting Arrest by refusing to hold still for the arrest wand to activate: Minor Crimes.
Resisting Arrest through direct flight: Serious Crimes. Resisting Arrest through force: Capital Crimes.
Judgment: All crimes not involving exile or stoning are judged by highest ranking Spellguard or Watch member present.
All crimes involving exile, stoning, or "Council's Judgment" are determined by Council. A council member may sit in judgment of the case, and propose a punishment. If the presiding Councilmembers disagree on the best judgement, a majority vote will determine the punishment. Judges are chosen randomly from the pool of available judges capable of judging the case at hand.
Guest Law: Any guest found guilty of a crime will be punished at one level higher than a citizen would be (assault automatically becomes a capital crime, instead of serious).
Murder of a guest of Sanctuary within Dunwarren: First offense Serious or Capital, further offenses Capital.
Assault of a guest of Sanctuary within Dunwarren: Serious offense.