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Arkov's List of Known Issues

Known Issues

For whatever reason, these low-priority bugs don't admit a trivial solution. They are thus listed as "known issues" until I can finally get around to fixing them.

  • Training dummies can fight back when disarmed.
  • "Might be a bug, but when using a scroll of Burning Hands and faililng, the visual effects still take place, but no damage is done. I don't know if this applies to other kind of scrolls."
  • "Currently +1 vs shapechanger items have no effect on the shapechanger subrace."
  • Losing buffs, stat decreases or diseases on subdual is a bug, and remains a known issue.
  • Issues with interaction between subdual and shackles remain a known issue.
  • Wrong description on the rothe companion.
  • Boggs and other undead who spawn loot can use healing items on themselves.
  • Jail timers sometimes don't count down properly (lag issue, mainly).
  • "Hold the point" quests need specialized spawn scripts.

Just an FYI - Everything gets an AOO when you attempt a regular disarm. i dont know if youll be able to get around that. You need improved disarm to eliminate those AOOs. If youre a non monk without improved unarmed strike, it will AOO you, and in fact i have seen lvl 1 wizards get killed by training dummies when they attack unarmed.

Would it be worth using the training dummy placeable rather than the monster? These can't possibly attack back.

You could make the training dummy so weak that even if it attacks it deals 0 damage.

If the training dummies are anything like one of those kung-fu wooden dummy things that spin, then the dummy can indeed spin and hit you!!. But dieing from it is a bit much. :D

I would just make it a placeable with 999 hardness. Should fix that.

This was fixed over a year ago.