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Evil Council Door

The door to the Councilor's Chambers is made so it shuts and locks very quickly after you open it. This is made so we don't forget to lock the door and so NPCs can't get into the faction area.

Though... it's a pain in the ass. :? It's a good idea, but could you guys make it shut after five seconds? Right now I open the door and it slams in my face before I can do anything.

for reasons I will keep to myself ;)

Samus the scout

That particular door has the auto-lock scripted removed now.