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/o c hostile all

I was testing out /o c hostile all, and apparently it doesn't give a message that "Player has set you to dislike". Is this intended? I didn't try the other parameters for /o c hostile.

I like that it doesn't give a message. Reduces risk of metagaming and whatnot.

I had no idea that it didn't give a message. I think it's better that way, though.

I like this too. It's pretty obvious if someone's hostile towards you anyway, without having to be told :P

Same thing. One day I just saw one guy coming to me as hostile and I was like "Wtf? Did I do something?". He had just set hostile to people at that area.

This isn't really a suggestion, but it's better this way anyhow. Good to know!

This really is fantastic.

Quick technical question:

Will this (setting to hostile without the message) work with other '/o c' syntax commands as well? It'd be best to be able to set only the player(s) you mean to hostile, instead of everyone in the area, for AoO type issues and the like. Of course, it'd be best if you did that, and the message didn't appear.

Three cheers for Arkov's hidden and unbidden genius.

- Kiaring

It should function similarly for all of the "/o c hostile" commands.

I just added another one, for setting yourself hostile to a specific character: "/o c hostile <name>" where <name> is the name of the character.