Cruzel
2008-08-05 18:57:28 UTC
#168088
There are some quests which could really use some editing, payout wise.
Volts, which used to let people get obscenely rich, as they could do it at practically no cost to themselves - Now gives nearly (if any) gold. Not every questing group is optimized and some still take heavy hits to their supplies from this quest, with usually nothing to see for it.
Hoar, the loot is absolutely amazing, but nearly nobody ever gets to see it. When there was an NPC giving the quest, the quest was justifiable by the potions/gold. Now a group is lucky if they get even 60 gold to split among the entire group.
- I can understand not all quests should be profitable to do, But I think that the lower level quests like these, with lots of lootable chests should supply adventurers with what they need to tackle on the more dangerous quests, not drain their supplies and give next to nothing in return.
Up the payout, please.
Caster13
2008-08-05 20:21:46 UTC
#168099
Hoar's been improved with the stash of treasure in the boss room.
I've noticed that volts has been reduced a bit, I'm not sure if I would say it's been reduced too much.
Goblin camp, I think, could use a little bump upwards as usually the most useful loot found there are goblin spirits bones or purple crystals.
Cruzel
2008-08-05 20:37:34 UTC
#168102
Goblin camp is fine, it's well randomised and can give anywhere from lots of supplies to none.
It's mostly Hoar and volts, that give pretty much nothing no matter what.
:(
petey512
2008-08-05 20:46:20 UTC
#168105
I have to agree with Cruzel, I mean, when you put all his points to thought, and then throw in the fact that most subraces aren't allowed into the upper sanctuary quests, some more loot would be an altogether nice thing to have, and still not be too profitable.
The Crimson Magician
2008-08-06 00:24:00 UTC
#168144
I think the Hoar treasure was a one-time deal or something, Caster.
Thomas_Not_very_wise
2008-08-06 01:41:45 UTC
#168157
It was Caster.
The loot on Hoar was ridiculous.
Caster13
2008-08-06 02:01:28 UTC
#168160
I ran hoar again today. The little piles of gold coins are still there and contained a variety of things from gold pieces to crossbows to medicinal herbs.
Goblin Butcher
2008-08-06 03:13:04 UTC
#168166
My group scored big on hoar and ended up with 1.2k reward, it may even need to be toned down! (though we were five people so I dunno)
IxTheSpeedy
2008-08-06 03:20:50 UTC
#168168
Outside of DM spice i have never gotten an overly large reward on the Hoar quest.
Goblin Butcher
2008-08-06 03:26:58 UTC
#168170
IxTheSpeedy
Outside of DM spice i have never gotten an overly large reward on the Hoar quest.
It's been changed very recently.
Semli
2008-08-06 03:57:27 UTC
#168174
I haven't been down there recently thanks to Upper/Lower business, but I was wondering what the payout was like for sewer Chosen quest. Does the quest giver still exist? If not, has the loot been uped?
Someone in the know please let me know.
Caster13
2008-08-06 04:50:34 UTC
#168183
Belay what I said. The piles of treasure seems to have disappeared!
Anonymous
2008-08-06 06:44:36 UTC
#168195
honestly, I think that the current payouts are just fine. Volts has it's payouts in the way of other forms that are very useful -- things you'd be spending the coin found in there on anyway.
Hoar is just fine, but most people don't seek out the treasure in that quest for various IC reasons.
this server is meant to have its ups and downs. Not every job in real live is going to pay the same, why should that be different in EFU?
Egon the Monkey
2008-08-06 09:33:42 UTC
#168220
I don't know about Volts. The Animatron Parts were more useful when you could flog them to an NPC Spellguard rather than having to track down an Agent. If they'd be swapped with more generally useful loot or a new Spellguard collector NPC instituted it'd be better. That quest is easy if you have elemental resistance, and near-suicide without.
Hoar Temple, frankly, is a bugger. IMO there's two quest's worth of foes in there, *Do not spoil quests!*
The Crimson Magician
2008-08-06 14:41:25 UTC
#168255
I can see why volts might need a bit more loot. Sometimes it is insanely easy, though. Othertimes, it's a bitch. But in the end, it -is- a svirfneblin warehouse. :?
Semli
2008-08-06 17:17:22 UTC
#168278
Egon the Monkey
I don't know about Volts. The Animatron Parts were more useful when you could flog them to an NPC Spellguard rather than having to track down an Agent. If they'd be swapped with more generally useful loot or a new Spellguard collector NPC instituted it'd be better. That quest is easy if you have elemental resistance, and near-suicide without.
There's an NPC now out in the Tower lobby that takes the parts again.