Councilor Saint,
As I promised you here is my proposal for moving forward.
Respectfully Signed, Kedrick Reynolds
Sanctuary Renewal Act At this point in time we are faced with a number of troubles. Primarily we find ourselves overly dependant on outside resources. We must become self-sufficient. This Renewal Act is designed to begin paving the way forward.To that end the following is being proposed:
1. All unemployed citizens are to report to the Office of the Herald within ten days of this act being passed. They are to give their name, their current place of residence, as well as any skills that they may possess. To fail to do this is a minor crime. Adventurers and Mercenaries are considered employed.
2. An alliance will be made with the local druids.
3. There are a number of mostly abandoned caves in the Upper Ward. These caves, as per the alliance with the local druids, shall be made fertile and suitable for farming.
4. As per the alliance with the druids, any citizens who are capable of farming in the Underdark shall be trained by them so that they may begin farming within the established areas in the city.
5. The Purst Pig Farm shall be repossessed by the City Council. The land shall be inspected, expanded, and turned into a Rothe and Mushroom Farm.
6. The School of War shall be cleaned up and made once again suitable for use. All unemployed citizens between the ages of fourteen and thirty-five shall be sent to the School of War for basic training. This basic training shall involve knowledge of how to use a small shield, short sword and a spear. This will allow citizens to defend themselves in case of a dire emergency where all hands are required to defend the city. The School of War must become capable of at least fully training twenty-five citizens per month.
7. A toll shall be established in the In Between. The Toll shall be set at 100 coins. City Employees and Defenders shall be allowed to pass the Toll for free.
8. A donation bowl shall be placed in the Office of the Herald. Citizens who contribute 1,000 coins or more shall have their names engraved on a plaque. Citizens who contribute 10,000 coins or more shall receive other special recognitions. The Office of the Herald shall be charged with monitoring the donations.
9. No other Banks shall be established within Sanctuary other than the First Bank of Sanctuary. All banks within Sanctuary that are not the First Bank shall have their coins diverted to the First Bank.
10. The First Bank shall set up a merchants account. For 1,000 coins a citizen may establish a merchant account at the First Bank of Sanctuary. After paying the 1,000 coins set-up fee the Merchant shall be exempt from paying the standard surcharge fee.
11. In times of dire emergency the City Council shall have the right to draw up to 10% from all Merchant Accounts in the First Sanctuary Bank.
12. All businesses in Sanctuary must register with the Office of the Herald.
13. All registered businesses within Sanctuary may gain access to the unemployment list so that they may hire the necessary workers.
The Sanctuary For All Act In accordance with past laws and recent events it is time for Sanctuary to once again revaluate its stance on monstrous races. To that end I am proposing the following.1. The Welcomed Races and Monsters Act shall be resent to be replaced with the Sanctuary For All Act.
2. All who enter the domain under the rule of the Council must register with the Office of the Herald within 24 Hours or be charged with Serious Crimes. All who register with the Office of the Herald must supply the following information:
- Name - Race - Religion - Employment Status & Skills - Identify themselves as a magic user
Failing to do this or providing false information is a Serious Crime.
3. Only the following citizens shall be granted full citizenship rights upon registration: humans, dwarves (excluding duergar), elves (excluding drow), halflings, gnomes, half-orcs and half-elves (excluding half-drow).
4. All other races with the exception of Chosen, Drow and Aberrant Creatures shall be granted guest citizenship.
5. Chosen, Drow and Aberrant Creatures are to be slain on sight. If possible Drow and Chosen are to be captured and handed over to the Watch for questioning then killed. A full report is to be given to the Council when such creatures are spotted and slain.
6. All guest citizens lack the following rights:
- They may not vote in elections. - Murdering of these creatures shall only be considered a Serious Crime. - The arresting Watchman may consider how to deal with the creature if it commits a capital crime. Preferably the guest citizen will be slain or exiled depending on the crime. No Councilor is required to oversee the case. - The guest citizen must renounce any malevolent racial deities. Failure to do this is a Capital Crime. - Entering into enemy lands within the city (the Chosen being an exception) is a Capital Crime. - The guest citizen must pledge alliance to Sanctuary and the Council and abandon any tribe or clan. Failure to do so is a Capital Crime. - Any guest citizen may be arrested at any time by a member of the Sanctuary Watch for questioning. - Any guest citizen who wishes to establish a business in Sanctuary must receive the approval of the Council. - All guest citizens are encourage to integrate as best as possible into Sanctuary.
7. All guest citizens may apply to become full citizens after receiving the recommendation of three or more full citizens. A single Councilor may grant full citizenship rights to a guest citizen.
8. All able bodied guest citizens are to be assigned to tasks that integrate them into Sanctuary Society and Culture, removing them from their monstrous ways of life. If this is not possible they are to be assigned to hard labor jobs that are difficult or dangerous for full citizens.
9. All guest citizens may be paid half of what full citizens are paid for any normal job.
10. Any guest citizen believed to be consorting with enemies or potential enemies of the Council and Sanctuary shall result in immediate stoning and death.
11. Only humans, dwarves (excluding duergar), elves (excluding drow), halflings, gnomes, half-orcs and half-elves (excluding half-drow) shall be allowed to run for Council.