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Suggestion: Looting and Palming.

I know this isn't vital for the server to run, like death/quest/encounter/treasure etc systems, and that the scripters may be full of stuff to handle already, but this should be fairly simple to script. (if I wasn't at work, I'd do it myself)

It would be interesting to have a looting system, similar to what Vulcano developed. Send a message to all players nearby if a player acquires an item (from looting pcs/npcs/placeables, etc). A palming mode would be desireable, but not as vital, I suppose.

This would prevent a lot of headache from dishonest players that loot and lies about what they picked up (ie. *loots a potion* when in fact he picked up a full plate +5 that would be obvious for everyone in the party)

Already done. :)

"Thief Mode" (palming) is implemented as well; additionally, based on your Spot skill, you've got a chance of noticing if somebody else noticed you palming an item. It's also more difficult to "palm" larger items: it should be nigh impossible to conceal your acquisition of a suit of full plate from a chest, while relatively easy to conceal taking a few gemstones.

Nifty! Thanks for the quick reply. 8)