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Bartlett's Goods

Barlett's Goods

Always in the market from half an hour befre noon to half an hour past! ((11:30 to 12:30 EST almost every day))

Now serving the Sanctuary Community. Buying, selling, and trading adventuring goods.

Going on an expedition or raid? Bring back you unwanted goods to Barlett, and you'll get more pay for your hard work!

Novice Equipment - For new adventurers!

Sharp Dagger - 25 - A sturdy, and very sharp blade. Light and handy. A great "just in case". ((+1 damage))

Fine Short Sword - 25 - A well made short sword. ((+1d6 Massive Critical))

Dirty Magic Ring - 15 - This ring will keep you safe from diseases and acidic assault. Can also be used to summon a guardian creature. ((+1 vs Disease and Acid, Summon Creature I single use))

Acidic Ring - 5 - Simple ring to protect you from acidic attacks. Can also fling acid at your foes. ((+1 vs Acid, 4 use Acid Splash))

15 Silver Arrows - 25 - These arrows are silver, making them great for fighting Chosen and other lycanthropes! ((+1d6 cold vs. lycanthropes))

Sneaky Boots - 80 - These boots are light and padded to help you move about unheard. Great for getting past drunken duergar and fiery kobold sorcerors alike! ((+2 Move Silently))

Sneaky Sling - 70 - This magical sling absorbs the sound of your feet as you step. Wrap it around your hand and be unheard, or use it on combat. ((+2 Move Silently))

Blessed Cursed Amulet of Beshaba - 100 - Beshaba has blessed and cursed this little amulet. Makes your skin more resistant to blows, but the coin has two heads and you may find yourself a bit less lucky. ((+1 Natural AC, -1 Univ. Saves))

Intermediate Equipment - For seasoned adventurers!

Scroll of Blur - 125 - This scroll contains all you need to learn the magical spell of blurring.

Ranger's Band - 250 - A ring that grants additional magical power to pioneers and travelers. ((Ranger only, Level 1 Spell Slot))

Butcher's Ring - 300 - This highly magical copper ring bestows a protective magical barrier around the wearer, and an even stronger barrier from the attacks of animals. This ring is not party friendly, and should not be worn to dates, weddings, funerals, etc.. ((+1 AC deflect, +2 AC deflect vs. animals, dim red light, -5 Animal Empathy, -2 hide, -2 persuade, -1 Spot))

Weapon Enchanting Stone - 275 - This magical rock will temporarily enhance your weapon with magical power so that it strikes harder and more accurately. A must have for any adventurer who plans to face Chosen, machines, Draghazar, enchanted creatures, and the list goes on. ((10 uses Magic Weapon))

Ironwood Shield - 175 - This shield is suited for those that dwell in the wilds. It is lighter than normal wooden shields, and also provides a considerable amount of protection against the unnatural Underdark inhabitants. It can also be used as a last resort for saving the lives of dying friends- or yourself! ((Large Shield, +2 Shield mod vs. Aberrants, 80% of weight, Druid and Ranger only, Single use Cure Critical Wounds (15) ))

SEEKING:

Moderate Engineering Hammer - Looking for this object for a client. Will pay 275 gold for it.

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Cooking Recipies

Rare Seeds