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Magic

Do you play Magic the Gathering?

No.

Been playing for years. Got some beta hypnotics and other goodies. One of my all time favorite combo's has gotta be the hommrid spawning bed, hells caretaker, and the big nasty polar kracken. Slivers are also nice, and weatherlight was by far the best expansion.

Nope :wink:

Totally, guy.

MTG: online isnt as good though.

I prefer the cards.

Unglued, ftw. HANDCUFFS SPAM, for hte lulz!

Used to years ago when I got a free deck from some magizine, but is far behind me.

I play MTGO every now and then.

*weeps* I had thought you were all only semi-nerds! So sad.

Since I'm already laughing my butt off, can anyone further my laughter by mentioning Yugioh or pokemon?

Petey. You are laughing at people for playing Magic the Gather.

On a Dungeons and Dragons online role playing forum.

You can't look down on anyone. Except maybe Kotenku.

..... An excellent point.... I withdraw my rude comment.

I used to, been a few years though. I had a really great piss off white deck. It had a great combo, where I would put a few racks on someone, lay out a dodo egg. Sacrifice all mana to my egg and play balance.

Most times people couldn't recover quick enough from losing all their mana to keep the 2-3 racks from killing em. Very frustrating deck to play against.

I have an annoying decking deck. Merfolk, it can mill you for X cards once on my turn (If I get the untap all merfolk at the end of your turn enchantment) and then again at the end of your turn. X being how many merfolk I have.

I would have enthusiastically supported this thread until I saw Cruzel plays as well. Now I am indifferent.

IMO, the game was good until recent editions.

Slivers just ruined them. They are just way too cheap. Sliver decks are >.>

All you need against Slivers is a set of Wrath of Gods or Damnations (or a bucketload of red damage spells, whatever suits you). So no, I wouldn't say they're overpowered, I'd rather say there's a flaw in your deck that doesn't take them into account. ;) While it might be a curse word in here, metagaming is allowed and encouraged in MtG :P Unless you were just throwing a provocation around of course.

I used to play more actively, but as of late I've been drifting away from the game. I do have a Standard deck that's missing only six cards (commons and uncommons, so it's just a matter of finding the cards from someone as opposed to not being able to afford them :P). Pure red with a load of damage spells and only four creatures.

Yes. I am a former State Champion, actually. >_>

If anybody follows the competitive game at all, I have bragging rights in that I developed the Aethermage's Touch deck with Bogardan Hellkite a full month before it showed up and took Australian and U.S. Nationals by storm. I was about 4 cards off from the exact decklist that did well at U.S. Nationals last year. I told my friend who qualified for nationals to play it, but he was a noob and played some horrible Gruul deck.

There is a sliver card that gives all slivers shroud.

Sliver decks can be deadly, but they are by no means dominant.

My absolute favorite deck I've ever designed had no creatures in it, and went as follows:

Spells(37) 3 Edge of Autumn 4 Search for Tomorrow 4 Spellweaver Volute 4 Careful Consideration 4 Sleight of Hand 4 Mystic Speculation 4 Telling Time 4 Early Harvest 4 Compulsive Research 1 Grapeshot 1 Research/Development

Land(23) 12 Forest 10 Island 1 Mountain

Sideboard(15) 1 Research/Development 1 Grapeshot 1 Empty the Warrens 13 utility cards tuned to your metagame, probably including Krosan Grip and some form of defense against counterspells, probably Bound/Determined

When 10th edition came out, this deck lost Early Harvest and stopped being Standard legal, but it was really fun to play when it was legal. I never got to play this in a major tournament, which kind of bummed me out.

DangerousDan ...

You can't look down on anyone. Except maybe Kotenku.

<3

I used to. Then there were too many editions. My old friends and I still break out our old decks and play once in a great while, but that's usually a last resort. :(

Nope. :/

Yes. Just havn't taken the time to play any tournaments in more than a year.

Relinquish There is a sliver card that gives all slivers shroud.
Shroud still doesn't prevent global effects that don't have a target. So as I mentioned, WoG and Damnation would still take care of all of the slivers for you. Then you've got counterspells to prevent that card from ever reaching the table, and red's got some global damage spells as well.

I personally don't like Sliver decks at all, because creatures are hard to keep on the table. There's just too much removal around, even in Standard.

The card I hate the most these days is actually a Time Spiral common. Momentary Blink. It goes well with the Hellkite too, not to mention it's a protection from removals, it refreshes your counters on counter creatures, etc. It's just got way too many uses and I don't like playing white myself. :(

Anyway, nice AKmatt! :P

Oh my god, MTG...

Once people start arguing about the rules, it's time to get up and leave the room for the next twenty years.

I play an all Zombie black deck with my favorite card being the Zombie Avatar.

a bit off topic but i play the pokemon trading card game cartridge for game boy color if you guys want to hook up for some of that

Linelle Oh my god, MTG...

Once people start arguing about the rules, it's time to get up and leave the room for the next twenty years.

I'm lucky, everyone in my playgroup knows the actual rules, so we don't ever get into arguments over them. The rest of the guys have all played in Pro Tours, so they know their stuff.

In my area (And my dear cousin Dopsons area ;)) we don't really have that many pro players. The FNM tournaments (and releases and whatnot) have usually just couple guys who got experience and a lot of those who have just started or don't really bother to play the game too seriously ;). Anyway, yes, I play magic, however for couple of weeks I have not had time to play it. Mostly because of my graduation and some work and reading for the uni. Hopefully I'll get back to business and find that good old feeling with the Magic! (Well, it isn't too old. I've only played for a year and half, I think)

My deck in standard has been blink from the Time Spiral to Shadowmoor. This is what it is now:

Akroma, Angel of Fury x4 Muldrifter x4 Lightning Angel x4 Oblivion Ring x4 Riftwing Cloudskate x4 Bogardan Hellkite x1 Reveillark x2 Turn to Mist x4 Momentary Blink x4 Aven Riftwatcher x4 Wrath of God x2

Ancient Amphitheater x4 Shivan Reef x4 Mystic Gate x3 Terramorphic Expanse x4 Mountain x1 Island x4 Plains x3

Sideboard: Pyroclasm x4 Disenchant x4 Tormod's Crypt x4 Teferi's Moat x3

It has shaped a lot of what it was back then, and I've not really updated it to face the Shadowmoor.

Linelle Oh my god, MTG...

Once people start arguing about the rules, it's time to get up and leave the room for the next twenty years.

Seriously.

I've seen a couple people come "this close" to a fistfight over rules >.>

That Pokemon game... *sighs* That brings back memories from a few minutes ago... :wink:

Some real magic.

Constructed Standard game.

my deck is 60 swamp and i go around screaming I LOVE SWAMP

Mr Akmatt, rules master, bless me with your knowledge.

If you declare a Bottle Gnomes as a blocker, can it block the attacker and then still use it's ability if it's toughness is in the negatives now, similar to the player's ability to cast an instant if his life is in the negatives? --Or maybe not at all similar, but still doable?

ExileStrife, the Bottle Gnomes can block and still be sacrificed. During the combat damage step, you put combat damage on the "stack," just like you would any other spell or ability. When damage goes on the stack, both players have an opportunity to respond by adding additional effects to the stack, such as sacrificing the bottle gnomes to gain life. Once both players have finished responding, the stack of effects begins to clear, starting from the top, just like the stack data structure in computer programming. The last ability added to the stack is the first to resolve, so the player who controls the Bottle Gnomes will actually gain the life before the bottle gnomes deal or receive damage. They still deal combat damage because the damage was placed as an effect on the stack before they were sacrificed.