Home > Suggestions

Change the fixed corpses

Had some thoughts about those corpses scattered here and there.

IN most cultures, the practices of dealing with the corpses of the deceased are very important. It's considered a huge desecration to ignore them. Procedures are well-established and very important, especially any culture where faith is an important facet of the people's lives.

Civilized folk do not leave corpses lying around to rot and fester. They stink, and are cesspools of disease.

Once a PC manages to get one of our very busy DMs to allow them to take care of it in some way, they ought to be removed from the module in that location IMO.

I understand that it adds flavor to the module, and that it's difficult to get a free DM (or boring for the DMs). It just makes no sense that the Watch, good-aligned PCs, especially clerics of Kelemovr/related dieties are going to walk by 2-3 corpses and do nothing about them. And after PCs grab a DM to allow them to "dispose of" the corpses - there they are on the next reset.

The bones in New Dunwarren especially are extremely out of place IMO.

Alternative - can there be a few randomly spawned corpses that appear and can be picked up/interred, maybe even for a small XP bonus? Maybe "corpse of a boy with sores" or "body of a man with multiple stab wounds"? Is this easily scriptable, or a pain in the ass? Maybe even a lowbie quest from an NPC to pick them up one by one and bring them in for cremation burial?

With a good chance of getting a disease or having to fight a spirit of some type unwilling to leave its corpse?

Just a suggestion.

https://efupw.com/efu1-forum/topic/37/37183/module-change-request-thread/index.html

I'm sorry, I probably should have been more clear. I didn't mean for you to paste your suggestion onto that thread. I was directing your attention to that thread, which is an place where you can point out specific things your characters have done (indeed, such as removing unsightly corpses).

To answer your suggestion, most of the time corpses remain, is because players either don't properly communicate when they are removed, or Dms forget.

So to answer your question, any objects (such as corpses, or whatever) that either don't make sense being around anymore or that your PCs have moved, please concisely and accurately post on that thread what changes should be done.

DMs have a very different perspective from players, just from the difference in clients. We'll rarely engage in conversations with NPCs, and might miss errors/dated material there. We'll also rarely just wander around in different areas, but rather jump from one spot to another with our avatars depending on what we're doing.