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Luke Danger's journal

(Luke Danger gets a journal shortly after assisting Pvt. Hadley in defeating Goozag, a goblin Bandit King)

Koinus Sten... honestly, I question at times if he's a clanless dwarf, he shows no honor what-so-ever. He just doesn't like Paladins, no suprise, he has and evil aura to him. May even be fear that drives him to keep me out. I got a feeling he lies to others to try and stop me from joining the Watch. Well, I'll show him that I can be an effective Watchman. I got several recomendations, and even IF he tries to put a bad word in for me, I'll join the Watch, eventually.

Still, the Watch needs a good Paladin in their ranks, for some of their members are probably only in it for the authority or maybe the chance to smash skulls without the law stopping them. Still, I'll prove that Paladins can be efficant Watchmen. Doesn't matter what corrupted, evil people like Sten beleive, I CAN be an effective Watchman.

Now that I think of it, I don't think there are ANY Greycloak Watchmen last time I checked, so that may be what gets me in, because the treaty signed so New Dunwarren rejoined Sanctuary said that there must be at least one Greycloak Watchman. I'll follow my oaths as a Paladin, and still keep Sanctuary strong, and not only that, but I may help make Sanctuary more just as well.

Well, I just got back from a Unseelie raid. They attacked, and attacked hard. They must of knocked me out REAL good, because I didn't know what happened after I felt a powerful blow. Still, I should thank Tyr I'm alive. I just kept fighting that time, only pulled back one to try and heal so I could keep fighting, then fully into the battle.

I feel more rejuvanated now that I've recovered consideribly, but I got a feeling I'll be recovering for a while.

The battle it self started small, I just got back from Fort Mur with Rodon, and we find out the Cannal Gate is under attack! We drive off the inital scouts, then more come. Rodon orders me to find help, so I found Wyric. Then we got a Spellguard Animatron to duke it out, not sure where it went. Finally I got hit really hard and went out. I woke up afterwards, and well, I'm not sure exactly what happened. Found a chest and got it back to the Watch, not sure if we'll get it open or not.

Well, I'm in the Watch now, and been busy.

Unseelie raided again and I damn broke my ankle after making a call for back-up. Spellguard ordered lockdown, but Sanctuary's best defense, it's citizens, rose up dispite. Spellguard unleashed a new toy without warning. The old Sivf defense orbs went active I heard, and killed a number of people fighting. Luckily, the defender amulets from the Watch protect me from being targeted.

Ran into a Myrkulite. I know a bit about him... mostly he was slain by Mystra over Waterdeep and Kelemvor now rules in his place. I heard nasty things about Myrkul, he made his clergy feared. Now, we didn't let many of his people in Neverwinter. In any event, one of his still-loyal arrived in Sanctuary. I didn't get any evil from her, but knowing Myrkul, especially from what I heard, I'm keeping an eye on her. Then again, she seems to only want to tend to tombs, and rally the remaining faithful of Myrkul. Chances are she'll only find one or two more.

Still, I need to dig up a history of Myrkul... I got a gut feeling there's evil in him... I know it. He never had any Paladins from what I knew, and Kelemvor does, so I'm inclined to say Myrkul is evil, or never accepted Paladins. Hopefully it's the latter, because if it's another evil cult, I got a feeling I'll have my work cut out for me.

Still, it's clear that Tyr's light still falls even down here, and for that, I'm thankful.

Sten FIANLLY met Tyr's justice. He attended a fight night, killed three people, and was accused of endangering Sanctuary. He's been exiled from Sanctuary, and I don't fancy him lasting long. He's got quite a reputation, and thus bounty, on his head.

I actually think the last of the corruption is run out of the Watch. With this, I can finally rest easy at night in the Watch House. Thank Tyr for keeping me vigilant of the evils in the Watch, and ensuring they were justly removed, if not by my hand.

Well, Sten was too harsh anyways, they wouldn't of let him into the Watch in Neverwinter, I can prove THAT.

Gods! House Montezzi took over the Lower! It was full blown riot, hells, a good chuck of the Lower was killed.

The only way to stop House Montezzi now is, saddly, war. Not from the Upper, from a combined force of volunteer arms. I'm doing some scouting now, marking stratigic positions on a small bit of partchment.

If it comes down to a seige, I'll do my best to get a map ready so we can plan. We need to know the enemy, their strengths, there weaknesses. Where we have to fight, where we have to hold. I am not ignorant in the ways of combat.

May Tyr bring judgement be given to the murders, House Montezzi, butchers of many of the Lower, tyrants of evil and 'rulers' of the Lower.

House Montezzi just declared war.

Not directly, but their actions have earned them that. They MURDERED all the Hoarans, killed a Paladin of Tyr, and many others. Dornal Avhost is readying for war, and I intend to be fighting. And fight well. Let's see how they can do against the full might of Tyr's justice.

House Montezzi.... it seems they just can't give up. Vile bastards are going too far.

To make matters worse, there's only two city-wide Watchmen left. Me, and Von Asch. We REALLY need to step recruitment up, Rodon says now it's only a matter of time untill we are attacked by House Montezzi. The Seekers are nearly gone, the Upper won't do anything, and Rodon left the Watch. Why, I don't know, but I won't push him for now. I'll let him recover, then try to get him back into the Watch, or at least, willing to defend Sanctuary should the horns of battle sound.

I'm forgetting an offensive on them now, we've lost our chance to stop them before they became a threat. For now, we must fortify our defenses untill such a time we can strike.

But I don't intend to leave the Lower to be enslaved. No siree. I'm going to see what I can organize on the line of hit and run to keep the Montezzi's on their toes, and hopefully drain their resources to buy us time to prepare. It's our only hope to survive their evil right now.

It's been a while since I wrote in this journal... times are just to harsh it seems.

It makes me remember of Neverwinter to be honest. Oh how I miss the city. I still remember how a group of bandits though a rock slide would work in catching a caravan of military grade equipment, only to be beaten by me and a few fresh Watch recruits.

And my sister.... oh I miss her at times. She may of been a Aasimar, but I all ways learned things fast. Not a case of lacking intelegence, just it seems I had a knack for learning faster.

Regardless, I have to focus.

Councilor Dentra has forked the Canal Ward over to Montezzi, for only the equipment that the Montezzis took from our city organizations.

I have to get the Canal Civilians out of there, somehow, I have to get the innocent away from Montezzi, but how.

The only option I see is to use the New Dunwarren lift, I just need to get a good sized group to help me protect it while the civilians are leaving.

I will NOT let Montezzi force them into Fudalism and turn them effectively into slaves! I will NOT!

I have to get ready to help Canal civilians leave, and I only have a week to do so, a challange, but I'm up for it.

Tyr bless me on this one, I have a feeling I'll need his aid if Montezzi decides to move in durring the evacuation.

It's done. Montezzi has offically taken the Canal.

The evacuation took some time to start, but once we got it going, it went still slow.

I found that Montezzi moved in quickly, so I warned the convoy of nearby Montezzis and we escaped.

The Mithrilsouls are also safely in the Upper, their hall cut off from Montezzi.

I have a feeling that this war is a cold one. Neither side wants to engage, but there will be smaller conflicts...

The war has by no way been ended.

The Montezzi Cold War has just begun.

Evil, it's everywhere now.

The old Goblin Town has returned to the ruins, which will cause a problem likely.

Montezzi is getting more and more into the Canal, evil is everywhere in there now.

And even everyday folk seem to possess auras of evil now.

I understand now why New Dunwarren was formed, all this evil was allowed to walk around.

It'll be a challange, but New Dunwarren will likely become a bastion of good.

The more I see of Dentra's actions, the more I see of why New Dunwarren was formed.

First Bolgar Bruteaxe, a honorable dwarf of Clan Mithrilsoul, is nearly sent off to his death, then later, Theon Anren, a Kelemvorite, is executed with no trial for simply wanting to keep the peace, though it was in a innapropriate manner, being sent out on a dangerous mission to get killed a hero...

I feel that soon New Dunwarren will need to be a light, I have to get the Greycloaks going and as a public sign before this goes to rot.

I'll need Tyr's sight for this, evil is everywhere, I have to root it out if possible.

"No no no!" the instructer shouted, "Your holding your blade all wrong!"

I was standing there, at age 13, holding a longsword in one hand, with a practice large sheild in the other. I looked at him, and asked "OK, so where am I wrong in my stance?"

He showed me, then had me run through the attack again. I was practicing my swordsmanship, and I was one of the better ones, since I focused all most enterily on a long sword. I went through the drill again, and the instructor clapped.

Then I spotted one of the Justicars, they had been around for a while now, aparently seeking potential Paladins of Tyr.

At the time, I was actually schooled in Mystra's teachings, mainly due to backround of a faimly with a wizard and a cleric of Mystra. Old Papa was the wizard, while mum was the Aasimar cleric. They raised me well, but I eventually found my way to Tyr's church... eventually.

*it seems Danger is recalling his past in his journal, which could mean a lot of his history being revealed.*

*Danger's past stops, and a more current journal entry is spotted*

Butch von Matterheim is such an IDIOT! He RUSHED INTO A FORTRESS OF DUERGAR! He got me killed! Then Kedrick Reynolds goes and raises me as a UNDEAD! Butch is getting one hell of a honor duel issued, and Kedrick is bieng tasked by Eumond Hamarus, a priest of Tyr, to redeem himself for his actions..

I'll be feeling the little taint he left on me for a long time...

I challanged Butch but he rejected. Another person dueled me instead. I won, so I settled the honor issue. Anyways, Shadow Tribe made ridiculous demands, so if Butch can kill them without getting the innocent hurt, by all means.

*the journal returns to Danger's past*

"Crud!" I had just tripped in the Tomb of the Betrayers. I was about 15 at the time, and I was wearing a borrowed suit of Neverwinter Watch Chain, a large sheild, and a longsword from the Neverwinter Watch. A necromancer went into the tomb and the rest of the Watch and local clergy were busy scouring the city for any undead. Wound up me and my sister dealing with the necromancer.

"I take it you need light?" My sister asked.

"Yeah... I don't get why you got the celestial bloodline but I just got stuck with a birthmark that resembles Mystra's symbol on my..."

I stopped when she gave me quite a peircing look. She was all ready being schooled as one of the rare Paladins of Mystra. She tended to take any comments about my birthmark personally. I can't blame her, the closest thing to celestial blood I have from my faimly tree was a birthmark. The birthmark was shaped, even colored, like Mystra's symbol. Problem is, it was located just above and on my butt, so no one ever saw it. It used to give me trouble sitting down, I all ways waited for some form of celestial ability to manifest. Never happened. Well, the chance of the celestial bloodline going on is pretty low anyways, so I can't be too suprised.

"Hang on," my sister said, "There's something inside..."

"We're in a crypt with a undead-raising necromancer! Of COURSE there's a evil aura nearby!" I hadn't become a Paladin yet, so I didn't really know much about detecting evil.

"It feels..." but before she finished, she got a bit dazed.

Aw crud, she got dazed from a overly-powerful evil aura. I was thinking those words. I gripped my longsword and remembered what the instructer told me

"Good or evil, lawful or chaotic, all mages suffer from the same weakness: Get in close and they're toast. They can't take as much of a beating as we can, so get in their faces and hit them hard, and pray that they don't have warding spells up."

I remembered those words, and looked through a small hole in the wall. I couldn't see anything, my sister got un-dazed, and I told her, "Hey, sis, keep the detecting down, no need for a headache here, aye?"

She just nodded in return, and said, "Mage is right next to the door, let's..."

Then a zombie came into the hall way, I was about to jump at it but sis got in the way. She was two years older then me, so she should of went at the mage, not the zombie.

I slammed the door open and ran at the mage, who was to the left. He was quite suprised, and looked like he had neglected wards.

I rushed him and pounded him with every blow I could, and the mage, so suprised, barely was able to hit me with his quarterstaff a few times before I had him hurt bad. He then shot a magic missile right for my gut... oh it hurt a lot...

Sis crashed in and finished the necromancer, then her hands glowed, Lay on Hands, and healing the wound the trice-damned missile left on me. We left and told them what happened, but it turned out we only got one of the acylote's of that necromancer. The Watch had managed to clean undead out, and a group of Tyrran Paladins went back in and finished it.

I then returned to studying magic, I wasn't really a caster, but I could, to a degree, use some minor magical items, but I wanted to maximize it to be a sort of magic-using-fighter at the time.

Didn't know I'd wind up becoming a Paladin of Tyr at the time though.