Your character may rest only in an inn room (after having paid the innkeep) or out in the wild with a campfire and bedroll. You may rest once every 5 in-game hours.That's all I have found for now.Being a paladin requires having an appropriate deity in your deity field.
Casting spells as a cleric requires have an appropriate deity and domains.
Casting spells as a druid requires an(?) appropriate deity.
Freedom: grants immunity to (?) petrification
Typos
While we're at typos, here are two from the History and Relations of Mask:
Mask's multilayered plots ultimately resulted in his reading of the Cyrinishad, a mistake that nearly destroyed him, cost him much of his divine power, and allowed Cyric to seize the portfolio of intrigue. To make matters worse, teh Lord of Shadows earned teh enmity of Kezef the Chaos Hound, a powerful extraplanar entity. Mask finally got Kezef off his trail after acquiring Houndsbane, a powerful magic sword crafted by the Lady of Mysteries. Should Mask ever lose that weapon, however, Kezef will renew his pursuit immediately.
They're not typos, Mask isn't just any lord... he is TEH lord. it wasn't just any old enmity.. It was TEH enmity!