dshadowkat
2008-03-27 02:11:12 UTC
#141639
ooookay ...
How does a CN Druid of Dumathoin not have the proper alignment or deity? Dumathoin's clerics are to be CN, N, NE, NG, or LN. His domains are Cavern, Craft, Dwarf, Earth, Knowledge, Metal, Protection. They pray for their spells. Read up on Dumathoin.
Again ... I have found nothing that specifies that you must have a nature deity to cast cure. It really makes no sense that an arcane caster can cast a cure spell, but restrictions are scripted in for that particular spell for any other class. I also see nothing in the PHB that specifies anything beyond Brd 1, Clr 1, Drd 1, Healing 1, Pal 1, Rgr 2. Conjuration (healing). No alignment specs, no deity specs.
Specific to clerics ... "... A cleric who is neither good nor evil and whose deity is neither good nor evil can convert spells to either cure spells or inflict spells (players choice), depending on whether the cleric is more proficient at wielding positive or negative energy." (PHB pg 33). Nothing about "proper" alignment/deity.
Add to that ... druids are a sub-set of clerics. Only their whole "thing" is nature.
And ... you're list really makes no sense ... Clerics are all about Healing, not necessarily Nature. And some of the deities you have listed aren't Nature deities.
Are you really going to tell me that a CG cleric or druid of Corellon Larethian can't cast cure????
dshadowkat
2008-03-27 02:35:50 UTC
#141644
I'm still interested to know where you got your list of "Nature" deities. I'm not finding one. 90% of what my group plays is 3.x FR. Among my gripes about 3.x was that it allowed combos that previously were unheard of or unallowable.
I'll grant you ... I missed those posts. I'd wager that there's a goodly number of EfU players that haven't read them either. I personally know several people that never ever bother to read forums of MMORPG's. They consider them a waste of time. They read what's on the main site and play the game. There is nothing on the main site that shows those specifics. Just as a point of argument, I'd recommend putting a blurb on the main site that players should read the forums for important & necessary information.
I'm still not seeing how this particular druid is not allowed. At the moment aside from my "Grand Tour of the Realms" book and "FR: Faiths & Pantheons" I can't immediately find my other FR books. So perhaps there is something I'm not seeing.
Relinquish
2008-03-27 02:40:57 UTC
#141645
The druid class link I just posted for you to read, which you most likely didn't read it all, has the list of druid deities on it.
Howland
2008-03-27 02:44:47 UTC
#141647
Yes, you are missing something very fundamental, which is both canon and EfU and is written down in multiple places IG and on our forums, in that druids to cast _any_ spell (not just cure spells) must select a deity that grants spells to druids (such as Silvanus, Malar, etc.). Not every deity grants spells to druids, since druids are very, very different from clerics.
Edit: I am sorry for the confusion! I can understand your confusion, and we will look into making the distinction more clear.
Oroborous
2008-03-27 02:44:56 UTC
#141648
The list came from Faith's and Pantheons.
It is canon.
Your group obviously are not scholars of 3.5 lore. This is not shocking, only real super-nerds know all this stuff, but that's why the lists are out there.
Also, you seem to lack the distinction of druids and clerics, which again is not uncommon and part of the reason I expect druids were changed so drastically in fourth edition.
AScottBay
2008-03-27 02:51:02 UTC
#141650
Actually, Relinquish's link took me to the clerics page. You're asking about druids. The link will take you to our rules on druids, likely unchanged since March 13th, 2005.
The website probably hasn't been touched for even longer than that thread. >_>
Relinquish
2008-03-27 02:52:32 UTC
#141652
AScottBay
Actually, Relinquish's link took me to the clerics page. You're asking about druids. The link will take you to our rules on druids, likely unchanged since March 13th, 2005.
Every word in my first post had a link to a divine caster page.
9lives
2008-03-27 02:53:05 UTC
#141653
There was a link per word, Scotty. One for Druids, one for Clerics, one for Paladins, and one linking a large post of Metropakt's listing requirements for all of the three.
Also..
Dumathoin is not a Deity of Nature; of tending to it, living amongst it, or protecting it- The things Druids espouse. He is, however, a deity of working with the gifts provided by Nature, things like ores and shiny, shiny gems which can be fashioned by Dwarves into tools and other goodies. Dumathoin is a god of crafting and tending to The Dead of his peeps.
AScottBay
2008-03-27 02:53:55 UTC
#141654
At the risk of going off topic, don't try to be "clever" by making every word a different link. :x
Kotenku
2008-03-27 02:55:16 UTC
#141655
dshadowkat, in short, divine casters are subjected to certain IC and OOC restrictions to ensure they make sense within the setting, and are not egregiously overpowered.
Clerics must have valid domains appropriate for their Deity, and an alignment in accordance with that deity.
You seem, however, to be confusing clerics with Druids. Druids ONLY require a valid Nature deity, and there is a comprehensive list provided in the Faiths of Faerun Board under the Deity Index thread, and in a few other places (albeit not especially obvious, they're there for anybody who does a bit of digging to find out information for their character)
Dumathoin simply is not a Nature Deity. Druid alignment is irrelevant when casting spells for a deity who does not support druids at all.
It's been said repeatedly that EfU is not a canon server. The staff use what rules and facts it likes from the Sourcebooks, but to assume source information trumps the staff rulings here is silly.
Pertinant facts: Druids on EfU must have a Nature Deity from this list in order to cast any spells at all.
Clerics may have any deity, as long as they are correctly aligned, and have the appropriate domains.
I hope this helps.
dshadowkat
2008-03-27 02:56:47 UTC
#141656
Relinquish - yes I did read it ...
Howland & Oroborous - No, we are not true geeks of 3.5. Some of us were dragged kicking-n-screaming from 2.0 into 3.x. *cough* 'Tis the reason we generally keep our books close at hand. And while we do play in TT game with a very distinct difference between the two ... our dynamic is such that it's rather naturally occurring. Thank you for pointing out where you got your list from (pg. 90 sidebar). I'll bookmark it and point it out. To further test my understanding here ... if a deity is not on that list or does not specify druid in it's worshipers, it's a no-go.
*EDIT*
I apparently missed thanking a few people. Reading & typing at the same time is a slow business.
9lives
2008-03-27 02:59:17 UTC
#141657
The 2.0 Ed link might be where we're butting heads, I think. Back in them thar days Druids were 'Specialty Priests' or somesuch.
Thomas_Not_very_wise
2008-03-27 03:03:11 UTC
#141658
<ignore>
Sorry, I was thinking about something else.
dshadowkat
2008-03-27 03:03:32 UTC
#141659
*blinks at Thomas* ouch?
~~~
I owe some thanks .... I understand now and will point the appropriate parties to these two threads.
And yeah ... us old fogies of 2.0 viewed druids as a sub-set ...
(really ... I only kicked-n-screamed a little *cough* whilst being drug)
RIPnogarD
2008-03-27 15:12:28 UTC
#141748
If you actually look closer, (yes I am a D&D ‘geek’), someplace on like page one or two of each and every D&D book out there from the red and blue sets to today’s 3.5 and I would bet it will be in 4.0, it says something like this;
These are not rules, these are guidelines presented to help.
(So there is no such thing as ‘canon’ in D&D)
Anyway, just like when the ‘house rules’ for EftU were added to the original NwN game after people did all the computer geek stuff. In D&D you can make whatever gods you like do whatever it is you want (as long as your DM allows it). I did take for granted that just like there are underwater druid gods and artic druid gods that at least the dwarves would have an underground druid god. Being that Dumthion’s worshiper alignments exactly match those for a druid class and that his worshipers protect miners from underdark creatures, I picked him. That’s all there was to it, and I have no issues about the gods the EftU team chose to put in their game for druid classes, (although I doubt anybody in their right mind would play a druid of Harr in an underdark setting :wink: ).
Once again I would like to say, I really like EftU and had no intention of starting any kind of debates in the forums.
Ebok
2008-03-27 16:33:33 UTC
#141769
<3 Druids of Thard Harr in the Underdark
9lives
2008-03-27 21:50:21 UTC
#141806
Debating's fine, just don't let it devolve into anarchy!