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Power of Search

Can those players with this skill please try to roleplay it? Just assuming someone in authority can rifle through an individual's possessions without so much as a tussle or an argument makes for crappy roleplay on both sides.

Not sure what you're talking about!

I think he is talking about the Guard Rod search function, and it allowing Watch/SG PC's to look through an entire pack without a hide / search check going into play.

I'd be curious as to how this should be fixed or implemented if it's possible, but it does seem like it could be a desirable change.

Without having looked at the relevant function at all, it should be possible to modify to take certain skills into account. It's just a matter of deciding how the rod works from in in character PoV and what skills, if any, to use.

I think he also means the amount of roleplaying that comes from the other side. Other players usually just hit the wand and then allow the automated message to emote for them, without giving the other player a chance to resist or anything.

Thanks for clarifying my concerns.

Just being dinged with a scripted wand is most unsatisfactory. Text does pop up telling the player that a guard is searching - I'm just asking guards to roleplay it a bit more in the way they might when performing an arrest. Alternatively why not make it somehow more difficult to perform on an unwilling suspect?

Diagnosis ... without giving the other player a chance to resist or anything.
kingcod Alternatively why not make it somehow more difficult to perform on an unwilling suspect?
Depending on the reasoning behind the search function, resisting may not be an option at all. I don't know how much thought has gone into this (although I do think it's probably by design).

Resistance should not be futile.

You can resist by moving, I think.

You can, yes.

Perhaps a pickpocket check to hide items below a certain weight, to functions as sleight of hand, whenever a guard searchesyou?

I thought you could try to hide things already.

I was always curious how hiding things would occur.

If a guard walks up to you to search you, i've always thought it was akin to grabbing a backpack and rifling through it.

How would you hide that?

[secretly shoves hand in while guard is looking, pulling out sektchy item?]

There's already a method to hide things, as said, Stepping away as the search is going on.

Granted, there's a penalty for that if you do it too much, but I think that's better than making rolls.

You can actually hide things right now, automatically with a pick-pocket check (I think!), but it's really never been the best system. Right now you can resist the entire process by moving, or by hiding individual items with a pick-pocket check. I don't have any ideas for what could make that better at the moment.

The system is not a problem here. The lack of supporting RP is. Same way like paladins spamming detect evil like there is no tomorrow without emoting a single word about 'he concentrates' or somesuch.

If your char has an approved application for Watch membership it means that you are considered to have some finesse in RPing (supposedly). Don't prove the trust to be put wrongly in you.

The best suggestion I can give players of watchman, (Having found these very issues myself while within the faction) Just Roleplay out searching through their bags, making them hand the bags over, and otherwise emoting the process prior to using the search function. That way its not a *use wand* I'm going to search you. *You start to reply* *You have been searched* Hey What? No. *to late*

This happens -often-

This wand should not be able to get a complete list of everything in the ammount of time it takes for that function to take place. I tried to be as respectful to other players as possible while I had the item, because its really really easy to abuse it from an Rp standpoint.

Make sure they either -cannot resist the search- or -submit to a search- before performing the action.

I think it would be desirable to at least be given a system message to be that I am going to be searched if I don't move, or if I have been searched. As far as I'm aware, I have been searched by people using the guard rod function, oblivious to any system message that warns me that it is happening or the player emoting that they are searching me.

I'd really like to see search taken into account when you look through someone's goods. Assuming the guard rods don't give you some magical ability to search someone's things (in the same way they send someone over to jail), this would be an excellent way of doing things.

Seeing more characters who are trying to smuggle something reasonably small (vials of poison in particular) make a pickpocket roll (or something) against one of my checks would be great. It would make things much more interesting, and cut down drastically on my paperwork.

What about allowing the search function to be done without the guard rod? I've found myself in an interesting situation where this was very much wanted. I ended up locking myself behind a visible door and pulling everything out and setting it on the floor. It took probably half an hour!

You could make a PC widget similar to the PvP tool or make it a /c command. Either one would work.

Why not just beat the guy to the floor then use the guard rod, no chance of hiding Crap then.

Otherwise, if a guardman wishes to search you, You comply.

Thomas_Not_very_wise Why not just beat the guy to the floor then use the guard rod, no chance of hiding Crap then.

Otherwise, if a guardman wishes to search you, You comply.

Oh come on Thomas - this isn't Los Angeles!

My advice. Just keep out of upper...

The search function on the guard rod is not working as intended. Any guard MUST either obtain IC consent or subdue someone before they search any other PC until further notice. This is an OOC rule.

If anyone OOC'ly violates this rule, they will be OOC'ly removed from the faction that gives them access to certain OOC tools.

Righto Chief

Ebok said: The best suggestion I can give players of watchman, (Having found these very issues myself while within the faction) Just Roleplay out searching through their bags, making them hand the bags over, and otherwise emoting the process prior to using the search function. That way its not a *use wand* I'm going to search you. *You start to reply* *You have been searched* Hey What? No. *to late*

This happens -often-

IG: Carl Mcdougal: Lemme search yeh. *starts searching spite from behind, cutting spite off in a midsentence with allivarn.* Spite: So how much for tha- WHAT THE FARK ARE YOU DOING? Carl Mcdougal: Searching yeh, hold still. Spite: *doing the opposite of holding still* You don't just come up behind someone and say, "LEMME SEARCHYEH" and then start feeling them up from behind. It's unethical. Carl Mcdougal: Just hold still, it's a random search, no one's accusing you of anything. Spite: No- wait. Carl: *finishes the search* Carl: Lemme see that! Spite hands over the item labeled Murder Blade. Carl: *looks for poison on it. Finds nothing but invisibility enchants* Nevermind. Search is over. Allivarn: Please don't tell me you were going to try to arrest that man. Spite: *seems to have lost very much dignity*

This is by far my favorite moment between spite and the watch. :P

If we're on this tangent, .. I think it's pretty obvious it should be rp'ed like.. shackles and arrests and not spammed on someone until they stop moving.

But I do have a real suggestion, Can the search function work outside of Dunwarren?

I believe that it can.

Maybe a list should be complied and put under the general server rules section about engine tools which works with a click or a simple chat command but should be role-played out in their usage. With that both involved players (searcher/searched, etc) know what and how to do.

So far I thought about: -searching -arresting/shackling -detect evil ability of paladins

Additions are welcome.

Kotenku I believe that it can.

Unless it was changed, nope!

Mort
Kotenku I believe that it can.
Unless it was changed, nope!
That's what I've been trying to say about how the search function works in character. The arrest function is hooked up to ancient svirfneblin whatchamacallit, which is why it only works within Dunwarren. However, the way it's scripted now makes it so the guard rod (not the individual functions) will fail outside Dunwarren. If the search function is hooked up to ancient svirfneblin whatchamacallit like the arrest function, not only shouldn't it work outside Dunwarren but it would also make sense that hiding stuff shouldn't be very easy. If the search function isn't dependent upon ancient svirfneblin whatchamacallit (and thus must necessarily be a slow, manual process) and only available through the guard rod for sake of convenience, it should be rescripted to work outside Dunwarren and hiding stuff should be significantly easier. I don't know which explanation it is, but I seem to recall it being the former.

Personally, waving a wand about and being able to see everything a person has in their pack seems pretty silly.

What I would suggest is that everything under a certain size or weight (Dagger of watch pwning for example) gets a pickpocket check versus a set DC against the wand because the dunwarren magic has difficulty picking up small objects.

Daemonic Daz Personally, waving a wand about and being able to see everything a person has in their pack seems pretty silly.

To be fair-

I think the notion of a civilization miles underground, surrounded by make-believe hostile forces, is kinda silly. >_>

Realism in DND is all subjective heh. Its fun, but there are some things to be taken with a grain of salt.

Snot If the search function is hooked up to ancient svirfneblin whatchamacallit like the arrest function, not only shouldn't it work outside Dunwarren but it would also make sense that hiding stuff shouldn't be very easy.

If it is hooked up to the ancient svirfneblin wtachamacallit, then I would imagine it should be Rp'd as more of a "Scanning process" than a flat out [WOLOL SORTS THROUGH 15,000 lbs of stuff you have]. If it is hooked up to the guard rod, then I'd say its a magical search.

Now that we guard-folk have to subdue people who don't consent to a search, There's gonna be more public beatings it seems! :D

That being said, regarding the new rule-

If a person is hit by a hold spell, can they be searched?

Or is it flat out sub'd?

Ideally search will work off of a voice command and be set up so that the searched person is either subdued or has to type *consent* or something. The searching isn't magical, it's just hooked up to the rod for convenience sake.

Don't do it on held people, just like arresting - consent or subdued.