Any chance or plan to implement ways in which your alignment can change dependent upon your actions in quests or other related scripted/non-scripted scenarios?
Alignment changes
On a sidenote, and rather a major thing as well, I'd like to see DM's stop to give us aligment changes when they see us doing certain actions. DM's only watch your character from time to time, and actions witnessed usually are but temporary snapshots taken for that character. I'd only like it if a DM gave changes to the aligment if they monitored you 24/7, which is not going to happen.
Also, this post has nothing to do with any event. It just had me thinking.
I doubt anything like that will ever happen in a scripted quest. It simply begs to be exploited. If something like this should be possible it should only be through DM intervention, and I still think it'd be hard to administrate. In some cases it might be nice though (Surface portal, for instance).
[Edit] ^And what he said...
Alignment shifts in "one time only" scripted quests may happen. Alignment shifts in repeatable scripted quests are unlikely to happen.
Although I am not a big fan of alignment shifts, I think that it's somewhat unreasonable to say that DMs shouldn't give them out at all. There are some instances in which a character's motivations and actions are so clearly in conflict with their present alignment that a shift is all but necessitated -- they're not intended as punishment, just as a way to reflect the current pull of the primal forces of Good, Evil, Law, and Chaos upon a character.
If you have an issue with a particular alignment shift, or feel that you should be heading in a different direction alignment-wise than the one in which you're being taken, please speak with us about your specific case.
I'd suggest maybe having the DM send a tell first asking what the PC's motivations are beforehand, although I suppose a player might lie if they thought they were about to be shifted.
Arkov Although I am not a big fan of alignment shifts, I think that it's somewhat unreasonable to say that DMs shouldn't give them out at all. There are some instances in which a character's motivations and actions are so clearly in conflict with their present alignment that a shift is all but necessitated -- they're not intended as punishment, just as a way to reflect the current pull of the primal forces of Good, Evil, Law, and Chaos upon a character.DM's don't always know what the motivations behind things are, and players may view their actions differently. I can't comment on this much further, without reaching a point where names would get into this discussion, which I still like to be avoided.If you have an issue with a particular alignment shift, or feel that you should be heading in a different direction alignment-wise than the one in which you're being taken, please speak with us about your specific case.
I still don't mean this as an attack, or anything, and I'm being very careful to avoid this.
In nwn since motivations, unlike PnP are relatively hard to get hold of quickly, I'd much rather the allignment stayed based on Actions. What you Do rather than what you Think. I'd actually like to see More allignment shifts rather than less, I've not really seen, or felt many, although I don't ask for them. Allignment shifts make you think about what you're doing a bit more than normal. It's nice.
Coldburn On a sidenote, and rather a major thing as well, I'd like to see DM's stop to give us aligment changes when they see us doing certain actions. DM's only watch your character from time to time, and actions witnessed usually are but temporary snapshots taken for that character. I'd only like it if a DM gave changes to the aligment if they monitored you 24/7, which is not going to happen.Also, this post has nothing to do with any event. It just had me thinking.
Wrong, wrong, wrong.
We monitor people all the time. If i see a 'good' player acting selfishly, i'll give them an slight alignment shift just to show that i saw what they did, as a sort of "warning shot". If i see him/her do it three times or more, i'll shift their alignment completely. You will not get a total shift for a single deed UNLESS that deed is so heinous or so selfless that it merits such. We see you more often than you think, and every DM has a log of such, so arguing against shifts is foolish - we don't do it on a whim.
And your last sentence there, about a certain event - that person played a neutral evil character. The number of times i saw him fuck over his party for more gold, or 'accidentally' forget to share such-and-such, or hide while his party got slaughtered beggared belief, not to mention organising a vigilante mob instead of going to the law in order to deal with a certain event.
Rant over.
Now, as far as shifting your alignment due to a quest goes, i'm not in favor, simply because people could do the same deed over and over every day if they wanted to get an alignment shift. It's not the way to go.
If you really want it badly, and have a deed to prove it - why not send a DM message to say "I'm foregoing the reward for such and such as my character would not take gold from an old lady.", or "I'm going to tell this beggar i have a hot meal for him, take him into an alley and get him to pray to Bane or i'll beat him up", and we'll do that for you. Actions speak louder than quests.
I had a nice talk with Arkov, and I understand more of the motivation the DM's have, and the limitation of the game engine.
And NC, I did not want to get personal at all, I'm cool with it :D.
I just don't know that DM's happen to monitor so often, but that's likely because they don't want to know you're monitored, but so far I have felt that good actions are quicker to be overlooked by DM's, than evil actions.
However, Arkov as well made my see my own error - You can indeed go to a DM and tell them about your actions.
I hope there's no harm done here. :oops: