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Animate Dead/Invisibility Sphere

Animate Dead lev1-5 Tyrantfog Zombie 6-9 Skeletal Warrior 10+ Skeletal Chieftain

My character is at lev6 and still summoning Tyrantfogs for some reason. Is it meant to be this way?

Invisibility Sphere Behaves much like Panama described his Circle of Protection spell worked, fading in and out (seemingly at random or by certain variables such as transistion and run/walking). Didn't see any satisfactory resolution on this other than "its a bug." It works fine in Singleplayer NWN+Hordes. Didn't see this on any list to be fixed.

Yes its not scripted properly yet though. My level 7 greater spellfocus necromancy could only summon them so i did'nt bother since there so weak (not even near as good as the nwn ones) they are pretty much useless.

Did you cast it with 6 levels of that certain mage/sorcerer/cleric? if you have 3 cleric/3 fighter, it won't work. You need pure class levels.

As for the sphere... it's always a globe, no? always was in my games.

Invisibility Sphere is just inconsistent and buggy on NWN multiplayer.

Animate Dead was nerfed because the default forms are vastly too powerful. It will be completely redone at some point, allowing people to animate other players among other things.

Howland

Animate Dead was nerfed because the default forms are vastly too powerful. It will be completely redone at some point, allowing people to animate other players among other things.

I have no plans to fix Invisibility Sphere at present.

Improving Animate Dead is coming shortly, but it's not "buggy" at present, just nerfed.