Alright, now I don’t know the math behind ECL and all, but in the past weeks I have been looking over some things and have a suggestion for the Earth Gensai (ECL1) as compared to the other ECL1 races. It seems to me that the earth gensai would have a few different abilities that what he has, and thus I suggest it here for discussion on the forums. I will say in advance that I do have some motivation personally to do this, but in looking at it as objectively as I can, think it might be a valid change. Please correct my arguments if they fall short of being rational.
For comparison all the ECL1 racial abilities are listed below:
Aasimar Racial Abilities: +2 Wis, +2 Cha Special Abilities: Acid, cold and electricity resistance 5, Light once per day, +2 Bonus on Listen and Spot checks, Darkvision, Outsider, Quick to Master
Teifling Racial Abilities: +2 Dex, +2 Int, -2 Cha Special Abilities: Cold, fire, electricity resistance 5, Darkness once per day, +2 bonus on Bluff and Hide checks, Darkvision, Outsider, Quick to Master
Earth Gensai Racial Abilities: +2 Str, +2 Con, -2 Cha, -2 Wis Special Abilities: Darkvision
Now the earth gensai seems balanced in +/-‘s for racial abilities and has only darkvision as an ability yet remains ECL1, while the other comparable ECL1 races have both a +2 to +4 stat bonus net gain as well as a spell like ability, +2 to 2 skills, darkvision, and 3 elemental resistances (5).
Here is what I propose and why: Give the Earth Gensai stat bonuses of +2 Str/+2 Con (earth elemental blood) and keep the -2 Cha due to they are “stubborn” and described as loners and fairly solitary. Loose the -2 wis decrease because in the description it states they are “patient…and contemplative in their decision making”. Give them acid, cold, and fire resistance of 5 due to their solid and earthy natures, leave them open to electricity due the air opposition to earth, bonus of +2 to intimidate for their appearance and strength as well as the Outsider (planetouched as the others), and Quick to Master due to human blood. This still leaves them under the rest due to their lack of a spell like ability, but makes the class much more even for an ECL1.
Lay it on me, what does everyone think.