Heya, guys. I have no idea if any of you even have the slightest inkling of who I am, but I've played characters such as... Rotgut DeGromshot! Half-orc war-chanter guy. Prikket Ashencroft! Halfling Cleric of Arvoreen. And... some elf sorc who's name I can't remember!
I know, I'm practically famous. *Sage nod.*
Now, I stopped playing here for a while, and upon my return, I discovered that goblins no longer need applications to play. I nearly wet myself in joy, and dusted off my old account: Goblins4Life.
Now, I just made my little greenskin, but I have some questions, so I sit in the entry area as I think them over. I've done searches in the forums, so I'll ask about what I couldn't find.
1.) I know what I'm getting into when I make a goblin. My character is doomed to die pathetically in some dark cave or something, to be looted and possibly eaten by other EfU players. That's totally fine with me. :) But... I'd like to at least spend 10minutes walking around with my first gobbo. Any advice as to where most goblins tend to start?
I mean, I can only assume Gobblah would have some rudimentary knowledge of his surroundings, given that he's alive. I know if I spawned in Upper Sanctuary without applying for guest status I'd be gone real quick. Where should I go, though?
Lower Sanctuary? Is there a place that's at least temporarily safe for me to jump to when I arrive? To get my bearings, so to speak. If I just start in the UD, are there any known goblin-tolerant areas I can make a run for?
2.) Is it cool to RP as coming from a totally made up tribe? Atm I plan on RPing him as coming from "Da Broken Toof Clan." I don't know if it's frowned upon, but as my goblins die, I plan on making more goblins of this clan. And yes, I know it's wrong to just make re-hashes of old, dead characters. They'll be unique... just all goblins. :) I love goblins. >.>
3.) Any other misc. advice for a new goblin??
4.) Omg, this post is way longer than I intended. >.< I'm sorry. =P