DangerousDan
2007-12-09 14:12:10 UTC
#120554
Right. So, I was wandering around the Sewers the other day, and I was constantly getting attcked by bands of marauding rats, all hostile. After having elminated the first few batches, it occured to me. This is not fun, in any way. It doesn't add anything to the play experiance, indeed often breaking up what had previously been a moody RP experiance in the Sewers with people. Now, I understand they are a good way for lovies to do quests/get XPs, but having them hostile is really pointless.
Pls make them blue.
- DD
LaBrea
2007-12-09 15:17:03 UTC
#120558
I'm afraid there's an IG reason why we've got teeming multitudes of slavering vicious rats in the sewers. However, we'll take this into consideration.
DangerousDan
2007-12-09 15:33:25 UTC
#120559
Yeah- I have my theories about -why- they are all so hostile. But, well. As I said before! It really does put a dampener on fun.
Mort
2007-12-09 15:49:37 UTC
#120561
For one potion of ghost visage you can strut down the sewer AND look cool while doing so as rats try to nimble on your feet and FAIL.
DeputyCool
2007-12-09 16:39:25 UTC
#120569
This is why DR 1 armor is useful.
Garem
2007-12-09 19:31:37 UTC
#120591
Uhm, I don't understand why the rats wouldn't be hostile. They're vicious and hungry. They eat the city's refuse, they eat the dead bodies that the Watch disposes of, and they eat each other. They're monsteously large too, getting up to the size of small dogs...
I do have one small complaint. They're not that mean attack and damage-wise but they do have some rediculous HP. Back in the day, there was a reason for this because EVERYONE hunted rats for spare change. Now, nobody wants to because it takes forever, is dangerous, and you don't get much of a reward.
I would like to suggest that instead they be weakened. And there are plenty of IC explanations as to why they could become weaker.
GFWD
2007-12-10 02:23:31 UTC
#120637
Is there any way in EFU to script the rats to ignore people after a certain level? Perhaps the rats could be made to ignore those of a level that they are trivial to as the rats would realize they don't stand a chance.
Vlaid
2007-12-10 02:47:31 UTC
#120640
Level 5 Barbarians are the bane of rat-kind.
I do think that those rats have a bit beefy HP personally. I mean, they can have as much as twice an adult (low level) HP. Higher AC, low HP would make them annoying. Have you ever tried to catch a rat?
Me neither.
Mort
2007-12-10 04:03:56 UTC
#120650
wcsherry
2007-12-10 04:20:15 UTC
#120654
You can do that with animal empathy, or you can stealth around down there. There are plenty of areas in the sewers that have no rats too. Sorry, the rats are here to stay.