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Traps

Doing the spell gaurd clean up quest today I had alot of fun (the one with the mutant spiders). But I noticed how every trap can get set off unlimited amount of times and how they are all AoE spells. It would be great if you could make it so they go off only once every time someone takes the quest. Having to make a fort save 15 times, this hightest I counted but generally it was only 8 at the same time, for the same effect is a bit to much. I understand that the more gas in the room the more you breath in and the more you have to resist. But that amount is quite to much. And for the part of my fort saves, I did quite good in rolls. Im not complaining at all about me failing saves. I just think their is a better way to do those traps.

I think it's fine, a lot of fun, and a good reason not to have a large party for the quest. Eight people walking through the same area means the trap is going to go off at least eight times.