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Subdual for NPCs

So yeah, how's that going?

It's going about as well as when I first added the option but left it disabled.

Which is to say, it's complicated and low-priority, but still on my todo list.

Gee, I would not want to be your to-do list. The kids would make fun of me for being so huge.

Kids can be cruel.

Is there anything I can do to help? Subdualing NPCs makes me happy.

Yes.

It's entirely possible (and highly likely) that somebody else has come up with a system for doing this.

If you can write your own system, or track down an existing system from NWVault, that does this, that would speed up the process greatly.

Ideally, it should behave essentially the same as our current system does for PCs -- you damage them until they are "killed" but instead of being killed they are knocked onto the ground and put in a subdued mode.