What do you feel are EfU's biggest weakness?
Feel free to expand on this below, I'm trying to figure out what we need to concentrate on the most.
I'd love to hear people's opinions. People who tried us out and decided not to keep playing here are especially encouraged to post, although I imagine they probably won't see this thread.
(1) Issues with scripted quests: poor balancing, poor design, bugginess, lack of quests, etc.
(2) Empty Feeling in town, lack of player base, not being able to find people to interact with consistently, etc.
(3) Unfriendly or insular player-base/DM team/community, etc.
(4) Setting issues: dislike Underdark, dislike grim atmosphere, too much evil, too much good, lack of plausibility, non-canon, etc.
(5) Time zone issues: too quiet during your time zone, lack of dm activity in your time zone, etc.
(6) Quality or lack of server-wide plots, too much emphasis on players competing vs. players in these plots, too insular, etc.
Edit: apparently there's a max of 6 poll options. If there's anything that isn't included in my little list feel free to post it below.