Gold, gems, and powerful magic.
I hope I've got your attention.
Me and some friends stumbled on what looks like some kind of old tomb out in the underdark. None too easy to find, but I'd take a team out for suitable compensation.
If you think you're well-prepared enough and not afraid of breaking into some dead wizard's resting place, write to Durthasht at Fort Mur and convince me you and your team is the best for the job. I'll give you a hint: profit for me is bound to help in the convincing.
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OOC NOTES, PLEASE READ:
This quest will start next thursday, March 8th at about 7:00 PM EST. I won't be able to play too late, but if it lasts longer we will pick up the next day at the same time, and possibly Saturday as well. These times are definitely the best for me, but it is slightly possible I would reconsider them.
Keep in mind that once your characters start this quest, it is possible they will have to remain out of regular play outside of the quest until it is over.
To express interest: Send me a private message with your in-character letter to Durthasht, and pertinent OOC information about your party: their names, classes, and current levels. Keep me posted if it changes.
WARNING
This quest will be incredibly difficult. Your character may die, and some scenarios may lead to a permanent end to your character. If you are not ready for an incredibly hard quest with intense consequences for your character, do not sign up.
This quest will also place a strong emphasis on problem solving and quick-thinking. If you are not prepared for an incredibly hard quest that will test your intellect as well as your hack-and-slash skills, do not sign up.
By signing up you are agreeing not to complain if a circumstance seemingly beyond your control from which there is no apparent escape whatsoever ends your character forever. I have already warned you.
I will give high preference to main PCs signing up for this quest. Rewards for those who do well should be quite excellent.