efu_blastdragon
2007-02-22 23:01:19 UTC
#73075
I'm not sure if this is the right place to post this sort of thing, but I have a concern regarding this spell. The other day I was doing a quest, and one of the bosses used this spell against my party. The spell does an incredible amount of damage, seems to have no counters that I have been able to figure out, and has a buggy animation relating to its actual area of effect. I've also been told certain races aren't even effected by the spell, which worries me a little bit, in certain situations.
Maybe someone can script a counter to this spell? Maybe add some kind of potion or spell that counters it, or possibly change the sort of damage it does so that it can be protected against. I don't know that much about mechanics, but this spell seems kind of broken, and I think it'd benefit the server if it was changed up a bit.
Snoteye
2007-02-22 23:26:04 UTC
#73080
I'm pretty sure this spell is working as it's supposed to.
ExileStrife
2007-02-23 00:00:59 UTC
#73094
The spell can be countered normally, and is also dispellable. There are a number of other ways to deal with various aspects of it, and the immunities function as intended.
I won't disagree that it is a pretty good level 4 spell, though!
Howland
2007-02-23 00:28:38 UTC
#73098
The spell is pretty outrageous in a couple of ways I'm reluctant to post publicly, and will certainly be changed eventually. I'm just not sure what the best change would be at this time.
Cluckyx
2007-02-23 03:15:46 UTC
#73118
Whoa... That spell is vicious! canon or not!
Linelle
2007-02-23 14:46:56 UTC
#73190
Small sized creatures seem to be generally unaffected by the spell, such as gnomes and halflings (too small to be grappled by the vines, no damage, no paralysis, perfect for casting it and standing in the AoE while casting some more). You might want to consider just playing one of those then :P
Snoteye
2007-02-23 14:48:31 UTC
#73191
Not just generally, completely. A lot of the more common monsters on EfU are small sized, too.
Prideaux
2007-02-23 14:56:51 UTC
#73192
The nice thing about the spell is that the more people in the area of affect, the less damage it does to an individual
Daemonic Daz
2007-02-23 18:17:50 UTC
#73206
It's a fourth level spell, you have to consider the fact that in EFU, getting to the fourth circle is pretty difficult depending on what your race/motivations/alignment are, so getting the rewards of some good spells seems fair to me, although if black tentecles is going to be changed, I'd like to see the paralyze effect changed to entangle and maybe decrease the AoE if it still is overpowered.
Snoteye
2007-02-23 18:21:50 UTC
#73207
It's fairly easy to get 4th level spells, yes. I'll say, though, I think reducing the damage from 1d6+4 to 1d6+1 or +2 is enough to make this spell more in line with the other level 4 spells.
Marfdasko
2007-02-23 18:51:09 UTC
#73208
Linelle
Small sized creatures seem to be generally unaffected by the spell, such as gnomes and halflings (too small to be grappled by the vines, no damage, no paralysis, perfect for casting it and standing in the AoE while casting some more). You might want to consider just playing one of those then :P
...Which is immedeately the reason why, though this spell does a lot of damage, it can get away with being only level 4.
Linelle
2007-02-23 22:08:06 UTC
#73239
I just don't recall it splitting damage over multiple targets. I hereby declare this a myth. It always did full damage for me.. especially bad when empowered, but chances that anyone gets the required level to cast it empowered are too slim to worry.
Prideaux
2007-02-24 00:21:48 UTC
#73258
I think it's fine the way it is, I mean look at some of the other spells, PhK, Improved Invis and Stoneskin, it seem to be at an acceptable level of power to me.
Miasma
2007-02-24 05:57:23 UTC
#73313
Small Race
Better Reflex saves
Reflex Save = Escape Damage
Linelle
2007-02-24 06:13:19 UTC
#73316
Actually it's a fort save to prevent paralysis.. You can't avoid or even half the damage.
And small races have as good a reflex save as the big fat ones, depending on their class and dexterity mod and items.
Really, they are just NOT affected - and yes, other small creatures such as goblins, rats and so on also fall under that cathegory.
9lives
2007-02-24 10:53:38 UTC
#73347
+1d6 damage VS Japanese Schoolgirls, please.
Anthee
2007-02-24 14:43:30 UTC
#73362
I knew someone was going to say that.
BULLSEYE, 9.
scrappayeti
2007-02-24 17:06:35 UTC
#73374
This spell certainly does spilt damage. If you cast it on a large mob you will get 7 damage each or there abouts. More over this spell is nerfed in multiplayer, because it does not do tenticle damage every round like its supposed to. Instead you have to leave the area and return to trigger the effect. This makes it more like a fireball and less like a cloud effect (which it is supposed to be). I honestly dont think the spell is that useful. I have a cleric with it as an option at lvl 4, and I very rarely use it. If your targe makes the fort save and runs, the fact it stays around can only do damage to the caster, his party and summons, since it will only harm the intended recipient/s once.
Spirrowmint
2007-02-24 17:33:57 UTC
#73375
Edvard was a hin, and that is why small critters aren't affected.
:P
I have had this spell cast on me severl times-- the only problem I have ever had with it is the "click on critter" effect, like all other "area of effect" spells. If you click on a critter, and they run around, the spell still follows them. And that is why you cast fireball on the GROUND! and not on a bad guy. LOL
As for damage, seems realistic. Its a nasty spell, and its supposed to be a nasty spell. As for critters spamming ths spell, the argument about whether that is realistic or not is up to interpretation.
If you were a wizzard, but you never got taught anything other than four or five spells, wouldn't you use those spells all the time?
Now then-- if you knew more spells, wouldn't you always have the best working ones memorized?
On other servers, my wizzard characters would mostly focus on Issac's Missle Storms-- and if you went into combat with them, you wouldn't see many other spells. Unless my wizzard was in an area where that spell was useless, then you would see other things.
I do have to compliment Howland and the DMs for the realistic spellcasting tactics. So often on other servers, the monsters waste a few rounds "buffing" so the players get some free attacks.
Nothing like an ancient black dragon casting mage armour four times in a row before he gets around to belching acid on you!
*I cover myself in oil, and the tentacles can't grab me!*
^_^
Arkov
2007-03-29 02:42:28 UTC
#79105
Have we reached any sort of conclusion about what needs to be changed here?