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Monk Gauntlets

The two Gauntlets, the "Claw Gauntlets" and the "Rothe Leather Gloves", both have a similar effect, and the same price. Only the "Rothe Leather Gloves" are Only Useable: Monk.

Perhaps change either one of the two, since they both do the same.

They used to be different, someone must have changed them!

<_< >_>

*changes them back*

Heh.

But on a more serious note, I don't see why these have to be Monk-only items. Because anyone can put on Gloves with a hard casing and small spikes, that shouldn't just be Monk-only.

Unless, by changing them back, you mean changing them all to Useable by All.

See it that a technique only monks learn is needed to use efficiently those spikes; just like those monk robes give them more AC, or boots, etc.

Like the claw-weapon of Logan, A.K.A. as Wolverine?

Now, he rocked!

there are street brawlers with lead packed gloves, like Danzig, so I dont see why one shouldnt stay as useable by non-monks.

As soon as I see people having genuine fist fights and not whipping out their weapon of choice, I'll say that is justified. However, gloves dont replace your weapon, and you definitely shouldnt get a stacked bonus with a weapon and spiked gloves unless youre specifically trained to use them as a monk. So I'm totally for this being for monks only, this shouldnt be an "damage +1" freebie (or whatever effect they have). Also, it makes it mean more to actually be trained to use stuff like this.

As someone said, its just like Monk boots or robes, monks are specially trained to use minimalistic fighting techniques that other people wouldnt get the same effect from. Monk items utilize the special training of monks to enhance some part of their combat.

That said, if the DMs just feel like its not a monk item at all, then I guess its not a big deal. Seems like it is to me though.

Thilodius However, gloves dont replace your weapon, and you definitely shouldnt get a stacked bonus with a weapon and spiked gloves unless youre specifically trained to use them as a monk. So I'm totally for this being for monks only, this shouldnt be an "damage +1" freebie (or whatever effect they have).

8) Newsflash.

Monks Gauntlets don't stack with weapons. You only get a damage bonus, if that's on the gauntlets, when you fight with your fists.

I'm just curious why monks can buy specific +1 items but you don't see those available to other classes.

It highly favors monks in terms of magical gear, and they're already a pretty strong class to begin with.

Then even moreso. Doesnt change anything except that one detail I mentioned was wrong. Sorry.

EDIT: I agree with Oroborous on this one. Monks are very powerful last time I checked, and theres not necessarily any reason why they should be the only ones with special items. However I havent played EfU enough to know if there are such items, so no comment. This also leads to the thought that maybe all classes do deserve to wear them for balancing reasons, but if not for balancing reasons, then what I said stands.

Monks are a weak class, let's face it. They only move up the ranks with magical equipement. I still don't think, that even with this equipement, they would live up to Rogues, Bards, Fighters, Clerics, Sorcerers - You name it. It may be a nice Class when you lack funding and equipement, over say, Fighters, who rely heavely on equipement, but they get weeded out swiftly.

Beating a level 20 monk once with my level 14 fighter without getting hurt at all really opened my eyes. Monks are probably the best VS mages or so but against anything that hits you with a sharp stick or bites or the like, they're easy prey. Hence, they get the improved run-away speed. :wink:

Having beaten adult black dragons on the halls of advanced training with even a -nerfed- monk build (with persistent world based equipment) at level 10, i am inclined to disagree with anyone that thinks monks are a weak class.

I do believe they need assistance below level six, however, and thus i would say the gloves should stay in as one of the few benefits players will get.

This actually has reminded me to go into the toolset and make some sweet new ranger specific and monk gear anyway for loot drops, so thanks :)

Yay, ranger loot. <3 NC

Monks are not a weak class, but thats not the point here. I think its fine to have a non-monk glove, but maybe make it not as good as the monks gloves available. Think of it as brass knuckles. Last times I checked most folk I've seen in movies and television that used brass knuckles werent monks

Define Monk.

Hookswords, the last people I saw 'brining people back from the dead' weren't clerics either, they were doctors/surgeons. RL doesn't particularly apply to any game, not just NWN or D&D classes.

And Coldburn, I don't get your question. Monk= Monk levels (at least thats how the engine/game defines it)

I'm just curious why monks can buy specific +1 items but you don't see those available to other classes.

It highly favors monks in terms of magical gear, and they're already a pretty strong class to begin with.

Many of our low level quests are highly dependent on the players having some method of getting past a monster's damage reduction. Probably like half our quests, even.

This can be easily worked around by a party cooperating and having a wizard/cleric/bard cast the spell Magic Weapon. However, this spell can not be cast on a a monk's fists (and they don't get the magic hands until level 6).

As such I feel monk items to help them at the very low levels are warranted. The class doesn't really shine until the later levels.

RobertDeHauteville

And Coldburn, I don't get your question. Monk= Monk levels (at least thats how the engine/game defines it)

People seem to consider everyone who fights with fists and legs a monk. That is not true. You have other classes, like the Brawler PrC class, that uses fists instead of weapons; However, they don't train their mind.

I am evenly totally lost at what I'm currently rambling, let me recheck what I said tomorrow.

Note - monks don't get magic hands till lvl 10

Coldburn Monks are a weak class, let's face it. They only move up the ranks with magical equipement. I still don't think, that even with this equipement, they would live up to Rogues, Bards, Fighters, Clerics, Sorcerers - You name it. It may be a nice Class when you lack funding and equipement, over say, Fighters, who rely heavely on equipement, but they get weeded out swiftly.

I had amonk on a server with minimal magic gear ((totalling with magic items to +3 which is what is already possible here (bracers of armour(or monk robe), +1 prot ring +1 nat ammy) you can easily get up to 24 ac unbuffed as a monk which is the same as a warrior just eventually your get spell resistance, you get your third attack at level 9 and you get all sorts of neat feats which make you immune to poisons/disease or capable of imp kding things a plenty.

Oh and yes it ain;'t to hard to beat an adult black dragon with a level 10 monk with a few low end magic trinkets.

Monks are not too great on low lvls. If they ever make it to high lvls, though, they rock the house - trust me.

Yes from level 6 and up they become rather powerful.

Monks don't NEED extra magical gloves to bypass damage resistance.

Part of the class balance is that they can pick up a weapon, they get weapon proficiencies even in kamas that they can combine with some of their other attacks. Yes they lose some on damage, but so does a fighter using a silver dagger instead of his longsword.

Giving them special +1 weapons not given to other players and special +1 armors not given to other players really ruins any semblance of balance.

I wouldn't be so sure. I've played monks too and they pretty much suck at low levels. Keeping in mind how difficult leveling gets in EfU after level 5 or so, I don't think there's any reason to worry about über-powerful monks.

Elf and halfling monks are cheesy because of their Dex bonus that makes them stronger than any other race as a monk, that's a given. I say they're cheesy because they should be very, very rare, both being more Chaotic than Lawful by nature. (And elves don't even have any monastic tradition of their own.) But human monks should be the most common ones and let's face it, they're even weaker than wizards at low levels if they've no buffs. A level 5 monk will have approximately +7-8 AB at best, counting an AB stat of at least 16 plus weapon focus, and more importantly, a measly AC of 20 at best. (Counting +3 from items and +5 from Dex/Wis.) These are without the special monk items.

So what is a non-spellcasting character without a rogue's skills and huge Sneak Attack damage or an armored fighter's good AC and AB going to do? They can't frontline without getting a lot of punishment, they're not much use as flankers either because their damage isn't particularly high at low levels and they don't have any special abilities that are of much use outside combat. Yeah, they can go for the casters, but so can rogues and they're much better at it because of Sneak Attack. Yeah, they've Hide/MS, but rogues are at least their equals in that as well. Someone tell me, what is it that makes them so special?

All I've seen are examples of how high level monks kick ass. That's cool, but it doesn't happen in EfU. Most characters never reach level 8-9 before their time is up, and even at that level a monk isn't a star yet. No Ki Strike, for one thing, and still no AC matching that of a full plate fighter. The AB never will, even with monk gloves.

Cut the complaining and give the poor guys their gloves.

Edit: As an aside, let barbarians use the claw bracers too! I'd love to see a battlerager dwarf some time but 1-3 damage with your fists just doesn't cut it. A Malarite with claw bracers could be interesting as well. (I'm sure Howland remembers Raff's awesome werewolf form damage :P )

A compromise has been reached in which there are various fighting gloves and gauntlets that give damage bonuses to certain racial types (such as lycanthropes), but no flat +AB.

There have always been non-monk only fighting gauntlets in stores, and now there are more. So bring on the unarmed fighting barbarians (if you dare).

Howland (if you dare).
Are you asking for a challenge?!?!?!