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Ways to help on a DM quest.

(1) Be patient, be aware that often times DM have to multi-task a dozen different things -- there was a recent incident where a DM had to reset the monsters on a quest he was running multiple times because the players did not listen to his OOC request that they wait for him to fix a display bug he was dealing with.

(2) Honestly, from the perspective of a DM it can be quite frustrating when you drop supplies and potions for a party that desperately needs it and it all just gets slurped up by a single PC without a word to anyone else. If I'm dropping your party barkskin potions, it's probably because I think you're going to need them.

(3) Stay together as a group when possible. In particular, avoid the phenomenon of an entire group sprinting across entire Underdark areas all spread out. It is something that strikes me as implausible and disagreeable.

(4) Feel free to use the DM channel to try to communicate what you're trying to do.

Reading (2) again, i wholeheartedly agree - this also works for the 'DM loot' at the end of a quest, which in some cases, will have been tailored for each character.

I consider the splitting of the reward of the quest an OOC action, and a courtesy - you are dealing with an NPC in most cases, and this NPC would more than likely not give the whole reward to just one person. Also, think about what the other characters might have 'seen' on the quest - it's pretty hard to hide what you're doing while you ransack corpses and chests.

It's simple OOC courtesy. If i even catch people 'skimming' the loot, i will come down on you like a ton of bricks, NOT because i disagree that your character would be greedy, but simply because i dislike the NwN mechanics not highlighting what your character has been doing in any simple manner. No one can 'roleplay' what cannot be seen through the engine, so don't take advantage of it.

This even comes down to ridiculous matters such as 'not sharing with your party because they're evil!'. I'm sorry, but this is hypocritical. It's like saying "Stealing is a good act as long as you steal from meanies" - there's a perverse logic there, but you're still being an evil character, and i personally think - discourteous OOCly. Which is a pretty serious matter.

Feel free to discuss it with me if you think i'm wrong. (I'm blatantly not, though)

A clarification (from my perspective at least), I don't actually mind greed or unequal division (in some cases it can be perfectly suitable or desirable), mainly the only thing we ask is that you at least let your party mates be aware of what was found so there's an opportunity for IC actions and RP to determine what happens to what.

I always felt in general that looting was pretty lame.

I did have one evil character that looted everything he got his hands on. The way I went about it was always kind of in the face of everyone else in the party. I'd make a big deal about picking things up, through emotes and used conversation like, "I'm keeping this, if you've got a problem with it, take it up with my sword."

I think the key is that, even when you are evil, even when you are sneaky evil, it is always right OOC to let people share in the spoils or, at the very least, make sure -everyone- in the party knows what you are doing so that they can RP it from there. I want to stress that -everyone- knows both IC and OOC, as different characters will react differently and all party members should be allowed the chance to approach the situation with a full understanding.

To make it easier on the server, I suggest you share what you find 99% of the time and that 1% time that you do not make sure you have a really good IC reason that outwieghs the OOC standard.

PanamaLane

To make it easier on the server, I suggest you share what you find 99% of the time and that 1% time that you do not make sure you have a really good IC reason that outwieghs the OOC standard.

I'd only pick a potion or two, a small share of the coins, a scroll here, a -cheap- gem there. Only if you really, really, really need an item, and you know no one else in your party has use for it (Boots of Move Silently, and you're the only rogue, par examplum), you can take it, IMO.

To clarify things a little.

I'll be happy with IC greed/fairness as long as other players are kept aware of it.

Situation #1 - Fighter has used ten potions of healing, and buffing potions to survive an encounter. Wizard has sat invisible, having spent his few spells in the encounters. Fighter deserves larger share - Great.

Situation #2 - Rogue wishes to take some magical gloves he found on a quest. He emotes "*Sneakily hides what looks to be a pair of gloves into his pockets while the mage isn't looking*"

Situation #3 - Cleric wishes to have more gold due to his party members running away during final-battle, so he demands it at the end, and chagrins his party members for leaving him be.

All great. What i refer to is OOC greed - abusing the engine, not acting ICly, that sort of thing.

In situations where the 'loot' is found out of sight of other party members, not given by an NPC., Is it acceptable for people to loot it ?

I tend towards "Yes , if its IC" here, so some GM clarification would be good.

Jadelink