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responsible looting

i did not know where to put this, so i put it here.. (obviously)

we all know one of the EASIEST ways to get coin/cool stuff is to loot the fallen pc's.. and i dont think any one really has a problem with someone who IC honestly has a motivation to loot.. and has some common sense but.......

Taking large objects (suits of armor, large shields, large weapons.. ) is just plain silly.. sure the game mechanics allow you to carry it... but stop and think about how people will react to the ooc knowledge that you have the warriors tower shield... unless you have a bag of holding you have no way to actually hide it. this also applies to large amounts of gold taken from monsters or pc drops. i can see a few small things (rings wands daggers, gems etc) but how are you hiding that brand new halberd?

like i said i personally know that people really dont mind as long as you let them know ooc while they are "knocked out" that you will be looting an item or two especially if you are evil or a thief..

i would just like to pass on a phrase sent to me by a dm.. although i am sure it is not exact.. alot of times people loot for ooc greed and not for in game reasons..

hey.. i fully expect if i am running with sneaks, if i should happen to fall, that i will "misplace" something... i just ask that people try to not abuse the "i can carry it and you actually cant see it" flaw in the game

sorry for the rant but it is that type of behavior that gives "honest" evil roleplayers a bad rep.. and causes hard ooc feelings

btw this did not happen to me.. i have just seen it happen MANY times.. and even tried to explain it to people via tells... they just got mad and blew me off... even when i explained that there is no way to hide the really big stuff

had an issue kind of along these lines happen in my group that I was leading the other day. I wont get into specifics, or who was involved, or the mission itself, as I dont want to make it obvious and ruin anybodies reputation.

We had just finished our job, killed the "boss" mob, and all of his minions,.. and one of our party members fell during the course of the final conflict. We were all standing near the fallen companion when one of the players walked up to the dead players corpse, and started looting it in front of everyone. Took alot of stuff. When we brought the fallen person back to life,.. I in charecter started asking him to look through his packs and see if anything was missing, as I threw a glance at the looting player.

My charecter is lawful good, and we were all standing nearby the fallen person,.. and only this ONE person walked up, and started rumaging through his belongings, or walking anywhere near the corpse.

This person started to flip out on me that I was playing ooc, and had no right to make him give the stuff back. In the end,... the threat of a 2 handed sword sticking out of his head, made him give the items back, kicking and screaming ooc the whole time.

I just dont understand how someone could be the ONLY person to walk up to a party members corpse,.. in full view of the party, take a BUNCH of stuff out of his pack,.. and put them into "his own pack",.. could say that none of us noticed,.. and get all mad about it when confronted.

Some people dont mix common "IC" sense with their ooc greed. This guy in full view of all of us,.. took the guys armor, weapons, gold,... how were we NOT supposed to notice the guy 10ft in front of us stripping the dead guy out of his full plate,.. and shoving a bastard sword and tower shield into his backpack?

*shakes his head*

there are some great and amazing people on this server,.. unfortunately, there are also some bratty teens as well.

If you have a bad situation where someone is behaving OOC or obnoxiously, contact a DM or send an e-mail with logs/screenshots as appropriate.

If you look in the SECOND box of info (the one with the attack rolls, , sendings, etc) you'll notice that it will be written " You see X take something" or "you see X take a bastard sword".

It then is totally IC that you say " Give back that bastard sword" later on. IF you see exactly what he took. If it doesn't say exactly what he took, and he tells you OOCly that he took, say, " an Amulet of Protection", then you're char has no IC right to say "Give back that Amulet of Protection I saw you taking from his pack", and would be considered metagaming. That means aswell that he can give the wrong items if he wants to, and if he takes loads of little he can get away with it because your char lost count while he was looting.

Also keep in mind wether this guy was looting when you were distracted or not( ex: in the middle of a fight).

A good idea would be to write down regularly what items you've got. This makes sense because as an adventurer it is your char's job to make sure he is well equipped (and that he isn't carrying too much junk). This means that you'll be more likely able to keep track of all those potions you've got.

One last thing is to stay respectful OOCly. DO NOT get annoyed. It ruins the game for everyone. Stay cool, and try to lie your way out of it. Except if it is a weapon or shield. You can try getting away with the little bits and pieces. Be inventive if you are a thief. Bitching is really not the best way to be appreciated anywhere.

I believe if it says you see ths charecter take something you can still tell him to put back what he took even if you dont know exactly what it is.

If you look in the SECOND box of info (the one with the attack rolls, , sendings, etc) you'll notice that it will be written " You see X take something" or "you see X take a bastard sword".

It then is totally IC that you say " Give back that bastard sword" later on. IF you see exactly what he took. If it doesn't say exactly what he took, and he tells you OOCly that he took, say, " an Amulet of Protection", then you're char has no IC right to say "Give back that Amulet of Protection I saw you taking from his pack", and would be considered metagaming. That means aswell that he can give the wrong items if he wants to, and if he takes loads of little he can get away with it because your char lost count while he was looting.

For small items specifics yes, this is correct. For anything larger than an item that is easily concealable this is false. It is metagaming to assume that because the item is not seen on your character or is not seen in the box, it can not be seen by other players. If you have picked up a two handed sword, people are going to notice you lugging around a new sword. If you have picked up something in the middle of a combat area (ie, people are acitvely fighting right over or near the pack or body), you can bet someone would notice you there unless their back was turned. If a person picks up a huge bag of coins, you can bet in PnP the other characters would notice a huge sack of jingling coins.

If I see blatant looting that is metagamed and poorly done, I will call you out in game by emoting things like *jingles as he walks, a lot more than he did just before the fight*, *a huge thing draped in a cloak the size of a two handed sword is slung off his pack*, and my personal favorite *you notice the halfling carrying a set of full plate armor, three extra weapons, and a huge sack of coins*. (these are all things I have emoted in game).

Looting the same way at the end of my quests and stealing all the loot will elicit a similar response. As well, I will ber certain to avoid your character / future characters from quests I run if the behavior continues.

Indeed. Be IC about looting.

The only thing I don't agree with that was mentioned above was shooting an OOC tell to the person you're looting.

I don't see a need to do that, it creates a meta situation. It's a VERY rare person who doesn't use meta information, consciously or subconsciously or unconsciously. Easiest if they just don't know.

I'll never loot your +5 Uber Bastard Sword of Smiting... but if I take a wand and add it to my collection, no one is going to know and I'm not going to tell anyone. IC or OOC. That's a nice ring you had[/h] on your hand.

If I loot while people are around, they can roll spot for the right to ask if they actually saw me take anything. If I have any points in pick pocket, I'll keep that in mind.

Of course, all this is if I loot at all.

Organise your inventories and you'll notice even the smallest item missing instantly.

If you look in the SECOND box of info (the one with the attack rolls, , sendings, etc) you'll notice that it will be written " You see X take something" or "you see X take a bastard sword".

It then is totally IC that you say " Give back that bastard sword" later on. IF you see exactly what he took.

sorry, forgot to include in my original reply to the first poster, that it said in that window pretty much everything he was taking. We were all standing around for a few minutes next to the guys body, trying to decide how we were going to bring him back, and the one guy just leaves our little cluster where we were in a circle talking,.. walks right through the middle of us, moving 2 aside, (could be construed as pushing them aside), walks right up to the body, starts looting, and then walks back to the rest of us when he's done. It listed everything he took,.. and we were all like,... uh,.. wth? lol.

The charecter was an aqcuantence of the dead guy,.. so we werent sure if he was just holding onto his friends gear for him or not,... then after we had him revived, as the lawful good paladin that I am,.. I felt it my duty to confront the thief.

It was a boneheaded thing on his part,.. but it will forever be one of my most head-shakingly humerous things I've witnessed here. :)

*chuckles at the thought of a corpse being field stripped out of his full plate, having the armor put in a sack,.. and having the guy sling it over his shoulder, walk back to the group who was watching it, and go,.. "what?"*

lol

For small items specifics yes, this is correct. For anything larger than an item that is easily concealable this is false. It is metagaming to assume that because the item is not seen on your character or is not seen in the box, it can not be seen by other players. If you have picked up a two handed sword, people are going to notice you lugging around a new sword. If you have picked up something in the middle of a combat area (ie, people are acitvely fighting right over or near the pack or body), you can bet someone would notice you there unless their back was turned. If a person picks up a huge bag of coins, you can bet in PnP the other characters would notice a huge sack of jingling coins.

I meant it about little bits and pieces. Coins, maybe we should roll a Pickpocket check to see if the coins do make that jingling sound or if the thief is nimble enough to both slip it without the others seeing and put it safely in his pack. Arguably, as I said before although he might get caught and after a good attempt at lying try to get away with it, he can just throw a bag on the floor, and in the end get away with a little coin.

The key to this is being able to make others believe that they didn't see correctly (except that huge half-plate, obviously) and that the thief had what he has before.

Remember that not all chars on this server have a high WIS or INT(most chars are fighter/similar, and so they rarely need that stat) , so that means that they can be easily duped (Low stats for me are 10 and below, 10 being really basic.).

I find it metagaming to make your char intelligent or well tuned in to his surroundings when his stats say otherwise. This is one of a few things I don't like about some players. Low WIS and INT chars should be a bit fickle I think ( it is average after all, and a very persuasive person can make any average person change their mind pretty quickly. Ever read Animal Farm and the pig that makes everyone believe nonsense?)

However, a High WIS, INT or CHA character wouldn't be so easy to lie to. The WIS would notice his hands moving (Spot check), INT would remember how many bags of gold that character had and CHA might notice the techniques used by the bluffer and break them down.

Really, the whole thing is about being reasonable. Don't bother with that full plate or that giant greatsword, you are going to get caught. Try as good as you can to try and get away with it, and when caught don't start OOC shouting.

Anyway, usually thieves have a high INT and know it's just plain stupid to try and get the big gear. They'd aim for small bits of gold and small items they can quickly shove into their pack, and go for a few bits off one guy, a few off another

What about if you respawn back to your body rp your surpose to be near death i think so would you know if there taking off your armour?

just on a side note its not a good idea to dry loot pcs as this kind of think is a a bit low, a bit of oc thought is needed as i think if it happens enough times to a person they would not want to play here any more...

During Quests I make it a rule not to steal from anyone, unless I'm in dire need of <item- most likely a healing potion/invisibility potion> it. When cool people walk around with cool items which you want badly, rob them at some point outside the QA. People die; they feel crappy enough about it. When they return back to life, noticing all of their gold, potions and custom loot missing, they won't be too happy about it. Basically, what I'm trying to say here is-

Remember people had to work for their items and died on a scripted quest, where you were lucky enough to live. Don't give them a full loot, as I doubt that was your intention before taking them to the QA. Take small bits of their gold- perhaps a potion or two- or that one spectacular plot item you've been waiting to get your hands on for such a long time.

IMO.

Looting people who died to monsters on a scripted quest is almost always quite poor form.

Banditry and mugging people outside of QAs is much preferred, so long as you're not targeting low level PCs exclusively and generally making it fun.