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Healing Buckets

Buying things in mass quantity normally means a price reduction.

25 healing packs weigh less and cost less than buying healing buckets.

I'd suggest at least one, but preferably both change with the buckets. Not a lot, even saving one gold by buying a bucket which weighs 3/4 what that many packs weigh would make them far more worthwhile.

And the weight reduction still wouldn't be that great because presumably the bucket weight would not lower as you use up the charges.

Right now the only benefit of having a bucket is that it takes up less inventory and quickslot space, which isn't bad. But a token price and weight reduction would be nice.

You have to listen to Drunken Gun, his signature is too damn funny to ignore.

The original pros were that it would take up less inventory space and be cheaper per unit, but the weight would be more than the individual bags. I guess that got changed somewhere, and I agree it should be fixed! :O

Oroborous You have to listen to Drunken Gun, his signature is too damn funny to ignore.

May I suggest that Healing Buckets be renamed Sandwazzlers?

Drunken Gun Right now the only benefit of having a bucket is that it takes up less inventory and quickslot space, which isn't bad.
The second part is not even true -- you only need to quickslot one bag of herbs, after which using the quickslot icon randomly consumes one of them. So the only benefit is less inventory space taken.