If possible, it would be nice if being knocked to zero or negative hit points would take you out of stealth. I understand still being invisible, but unconscious and hiding subtly in the underbrush? Silly.
Stealth and Bleeding.
You're just that skilled.
(I'll look into it.)
I know repeating it doesnt get it done any faster (So sorry Arkov), but I would like to say that this is a very big deal for rogues. In fact, most of my characters over time have been rogues, and this is just about the most annoying aspect of them, dying because no one in your group can spot you to heal you, and you cant leave stealth when youre on the ground. Maybe I'm the only one, but this has already even happened to me here, and I've only been playing a few days total!
Thilodius I know repeating it doesnt get it done any faster (So sorry Arkov), but I would like to say that this is a very big deal for rogues. In fact, most of my characters over time have been rogues, and this is just about the most annoying aspect of them, dying because no one in your group can spot you to heal you, and you cant leave stealth when youre on the ground. Maybe I'm the only one, but this has already even happened to me here, and I've only been playing a few days total!
The point of stealth should be to remain undetected, so obviously you're doing something wrong 8)
No, Coldburn. Thil is right in everything he says.
It's incredibly annoying when it happens and something should be done to fix it, if at all possible.
There are some other cases that are a bit cheesy. For example, you are still stealthy if you are petrified/turned to stone, probably still stealthy if put to sleep. Stealth mode isn't the only mode that is like that -- expertise suffers the same akwardness. I believe if you have (say) expertise on and you get hit with a sleep spell you get the bonus and your sleeping body is tougher to hit.
I can vouch. Its completely possible to have 30 AC with your imprv expertise up and catch a few Z's
does this actualy affect you tho? Expertease is Dodge AC so it shouldn't be taken into account when you are asleep. if it is then they need to fix Dodge AC as a whole?
It should be done, yeah. Off course you're right. But then it should also be taken into account that a say, sleeping person, would get automatically hit. I just don't know if it's so easy to do.
I would vouch for the stealth-mode, that it drops when you're dying and sleeping.
it drops when you use a potion, or do tracking, or select an NPC to talk to. It cant be that hard
There are some things that are "hard coded", its more of a pain in the arse than it looks Hookswords.
Sadly, there's no easy way (that I can find so far) to snap somebody out of Stealth Mode while they're bleeding, since bleeding PCs can't execute actions stuck onto their action queue (as far as I can tell).
However, I have set it up so that bleeding while in stealth mode will temporarily decrease your Hide skill to -10, which should make you visible to anybody nearby who can then attempt to heal you. Hopefully this will work! :)